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Sir_Reginald_Duff_III

Vintarian
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  1. I shall keep this post short as I am rather scarce on time. During my second year, I corralled two deer and imprisoned them in the confines of the Earth, erecting a dirt hut over them and labeling it the "Deer Pit Mk. 1." The antlers they had dropped were only that of the third/fourth stage, but I had found them halfway through the winter, so I had chalked it up to them spawning rather recently and thus not having enough time to reach full growth. Now, in the third year, as winter fast approaches its denouement, I have returned to Deer Pit Mk. 1 to find my deer, both of which are in a similar state to how they were in the previous year. When I came back to them in March, I had found that they were both a little less than halfway through their antler growth stages. Not only that, but earlier in the winter, I had found an entire herd of deer close by to the Deer Pit Mk. 1. Upon sighting this new herd of deer, I took the liberty of rounding each of them up and also burying them alive in order to farm the antlers off of their skulls. The pit they are in will be called the "Deer Pit Mk. 2." The inhabitants of the Deer Pit Mk. 2, whom I had never seen before, had antlers in the fourth/fifth stages. I am assuming that these deer spawned rather recently, but I am unsure of why they consistently have bigger, better antlers compared to that of the deer who reside in Deer Pit Mk. 1. Is there a system in place that detects that I am "farming" my deer and thus minimizes their antler growth? Is there some level of RNG I simply cannot comprehend? I fear the rowdy inhabitants of Deer Pit Mk. 2 may revolt soon. Please aid me.
  2. Good evening to all intellectuals who browse this forum, My two best friends in the entire world have been kicked out of their homes by their wives and are currently residing in the basement of a modest dirt home that I had built for them. Now, these blessed acquaintances of mine are not the most cleanliness of folk and have recently dropped their personal belongings on my floor. I am a gracious host; I do not want my beloved guests to be stepping on their exuviated body parts, I would also like to mount the aforementioned exuviated body parts on the wall of my manor. Yet when I attempt to pick up these fallen bits of curio, I find myself unable to. Even with a free hand (and plenty of inventory space) they simply will not be picked up for one reason or another. I fear that these keepsakes of my associates may be whisked away by the void if I am not hasty enough. Am I fretting over something of which I cannot control or are these things simply not meant to be picked up off the floor? Addendum: They behave like any other object in the game; when the ground beneath them is broken, they in turn fall. Not exactly sure if this is a bug or not. Addendum 2: I restarted my game and found both keepsakes to have vanished without a trace. I am in shambles.
  3. @dakko This morning, after a cruel and unforgiving slumber plagued by nightmares of granite, with the occasional distant appearance of hopeless mirages of chalk stone, I made a copy and went into creative to find that for 10,000 blocks eastward and 10,000 blocks westward it is granite, with occasional splotches of sedimentary stone. After 12,000 blocks conglomerate stone appears, and I have found a sprawl of andesite south from where I was travelling. So you are right that there was a separate rock just out of sight. Yet I still do not count this as a victory as it is still an igneous rock and nothing that I require. Of greater importance, though, I have caught sight of an entire land of chalk 10,000 blocks south, and as soon as I return home, I will make my voyage there. I suppose this is the end of my insanity. I will set out for the chalk world as soon as I possibly can. Now, all I require is slate for my roof and my soul shall truly be complete. I pray that my search for the dark stone will not be as mentally damning as my search for the light one.
  4. I am reliant on chalk's appearance in my world for the reason of plaster as well as leatherworking, so it is really in my best interest to find such material in order to kill two birds with a singular strike. I do know that lime (and plaster) are readily available from merchants, but at that rate gathering the gears for a consistent lime (and plaster) supply would surely end with me in efflorescencent debt, and I would rather go mad in grey deserts than give up my stock of gears to the wretched, calloused hands of greedy mercantilist pigs, even if it would bestow upon me the holy lime (and plaster).
  5. "And I looked, and behold a pale world: and his name that created it was Tyron, and igneous rock followed with him. And power was given unto them over the entirety of the earth, to bestow granite gravel, granite sand, and granite rock, on every continent as they saw fit." A good three or so hours ago, when I was but a humble and eager young player seeking to set foot past the encampment I set up, only a mere fifty or so blocks away from the world's origin, I found myself eyeing up the leather-making mechanic (as well as plaster, for the rammed earth walls were appearing far too primitive for the bronze age which I just so happened to reach) and after a good amount of preparations, I set out on my own little Louis & Clarke expedition, heading westward in search for naught but one venerable material—chalk. Oh, how foolish I was! You see, in that era, I had never set foot more than a good 1500 blocks out from the world spawn. Most of what I had is what I needed, and most of what I needed was only a hop, skip, and a jump away from me. Throughout my meager, Lilliputian travels, one thing had remained very consistent; the presence of granite. At first, I enjoyed the igneous rock. The grey was a neat color, and it went along nicely with the wood I erected on the edges of my abode. I had no need to go deep underground to gather the materials for a quern when the precious rock was embedded right in the mountain down thither! Now, ninescore and seven minutes later, and I have travelled nigh of 8000 blocks westward. No matter where I search, I am met with granite. There is granite everywhere I look, face, and turn. I walk on ghostly gravel, I leap into lakes encircled by smoky sand, and I scale monochrome mountains in search of this pure, divine, white rock that all tanners seek so desperately. I have foregone any attempts at cartography, and I have even begun to ignore all things that are not this abraxas of stone. Copper, tin, and meteoric iron bits are stomped on as I march by wordlessly. I only pay minor attention to berry bushes, as I snatch their contents to fill my stomach. I have been rationing the one crock I brought well. I hope that it will last me. My fingers feel gaunt, my eyes are blurry, and my PC's fans are sobbing uncontrollably, pleading with me to stop forcing it to load so many chunks with each passing moment. Unfortunately for my dear computer, I have decided to continue my journey westward. At this point, I am not doing it in an attempt to find chalk, but solely to find where this madness ends. I do not feel as if I will be a complete man the next time I load up Vintage Story if I do not find a mountain that is not made up of granite in this world. I need to find the end of this grey wasteland. The anemic deserts are driving me mad, yet I must reach the end! Pray tell, how long do these layers usually stretch out for? I remember in my first playthrough these rock layers only lasted a good 2000 or so blocks! Not this utter insanity, expanding out for what I estimate to be 10,000!
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