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Antares36

Vintarian
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  1. I would like to see craftable and placeable thermometers in the game. The idea being not that they give you the current temperature, which you can already easily see, but that they slowly create a temperature graph over time. Over the course of one year, you could have a complete graph of the temperature fluctuations in a specific area. It would be quite useful for farming and somewhat useful for food storage. It could take into account greenhouses and lit campfires and cellars. It could be a fairly lategame item requiring jonas parts and a supply of parchment to produce the graph. But to be honest, I don't particularly care about the details, I just really wanna look at graphs.
  2. I am not sure whether it is a bug or intended behaviour but falling blocks seem to cause damage even when I feel like they shouldn't. An example I can think of is me being on a ladder and a rock collapse happens around and I still take damage and die even though my character is inside voxels where collapsing rocks shouldn't be able to reach.
  3. Collection shouldn't work just in march but whenever the temperature fluctuates below ans above 0 throughout a day night cycle. I think that's how it works irl. I also think it shouldn't require a boiler. A cooking pot should suffice. irl it's 40:1 sap to syrup but 15:1 as you suggested might be more reasonable. I would consider something rounder like 10:1 so that a bucket yields 1 liter of syrup. Unlike honey it should go bad but it should have a long shelf life. perhaps a year or so at room temperature
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