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RTFM

Vintarian
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  1. RTFM

    Water

    Hello. Everything below is written only mine IMHO It seems to me that there is not enough water in the game. Not the kind of water that is now in rivers and lakes. We need water as a resource so that players are very dependent on clean drinking water, as it was hundreds of years ago, when settlements were based on the banks of rivers and lakes. I see something like this. Pure water from streams and springs, it does not need to be purified and can be used immediately in cooking River and lake water must be boiled before use Water from the seas can be distilled to produce pure water and salt that many players cannot find Add water to almost all food crafting. Also, make a thirst scale, which will depend on the load and the ambient temperature (you can also tie it to the food that the player eats, salty meat and vegetables will cause thirst faster) Make flasks and waterskins so that you can take a supply of water with you on a trip. Remove endless water from the bucket so that you cannot make lifts out of water, which will greatly complicate the arrangement of mines and the exploration of caves. Water wheels that set the player's mechanisms in motion, regardless of the strength of the wind. Archimedes screw that lifts water into the house or irrigation canals of your field.
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