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Gradient

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  1. I don't mod, let alone use the modding wiki, very often, but I do think more effort should be placed documenting existing game systems and how they work. E.g. if I want to extend some mechanic parts, or add some more advanced block functionality, I'd have to look into other sources or read the code itself to figure out what I'm doing. Aside from the generic 'creating entities/blocks' pages, I believe there should be more content on 'extending' existing game systems in their intended way.
  2. Alright I figured it out. I used dnspy to look through Vintage Story's assembly and found the culprit, and patched this in. [HarmonyPatch(typeof(SystemMouseInWorldInteractions))] [HarmonyPatch("BuildRepeatDelay")] public static class BuildRepeatDelayPatch { public static void Postfix(ref float __result) { __result = Config.data.BuildRepeatDelay; } } If anyone else wants just a mod that does this, then I posted one: https://mods.vintagestory.at/placeblocksfaster
  3. Heya, I don't like how the interaction speed (placing blocks and items, as well as interacting with blocks like putting items into a trough) is only 4/s. I'd like to increase it to something like 10 or 20. I couldn't find a mod that could do this, nor was I able to find any moddable api to change this. Could I please have some help finding a mod that does this, or direct me to a part of the modding api that handles this?
  4. raccoon-male doesn't work anymore
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