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DishonoredHero 2

Very supportive Vintarian
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  1. Black Bronze looks awesome and I've always wanted to forge a set of armor out of it for the style points but I've never actually taken the time to for a few reasons, mainly: Gold and Silver are painfully difficult to acquire in any reasonable amount. Gold is the main bottleneck here since silver is more abundant in my experience. The benefits of Black Bronze over the other variants just kind of aren't worth it. It's far easier to find copper and tin for bronze for mostly similar stats Being a variant of bronze, iron is better than Black Bronze in every way and even with the increased effort to manufacture it, I've always gotten to iron long before I considered putting in the effort to make the stuff So as much as I can appreciate that the devs included it, I really don't see what the point of it is aside from for the sake of realism and similar, which is a good reason to be fair. Nonetheless, I'd love to know if I'm missing something to do with Black Bronze since I'll take any excuse to use the stuff. Maybe my gold prospecting skills just suck or something. Picture of Neuro Sama unrelated
  2. I think something that isn't being discussed enough is how all the story locations will be spaced out with regards to the material tiers IE: will the last 4 story locations just be expecting us to have steel equipment? Seems like it might become a bit of a slog to just travel from one location to another with nothing to do in the meantime if you've already maxed out your equipment and are just trying to wrap things up so to speak. Of course, that's assuming all of the story locations will be of equal length, so it's possible the story speeds up towards the end to not drag on I suppose? Maybe it's just too early on to accurately speculate so far ahead though
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