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WormWar

Vintarian
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Wolf Bait

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  1. I think it would be very interesting to be able to domesticate wolves. it would be done in the same way as with any other animal. Using a trap, you would trap them (in this case it would be a trap where the focus would be on trapping the puppies, there would be a small chance of trapping an adult wolf, in these cases, when you got close, they would attack you), after you arrest them, you would transport them in the same way you do with chickens trapped in traps, you would raise them trapped and instead of being "wolf of 1*, 2*, 3*... generation" it would be "X% domesticated wolf", where after imprisoning a wolf, you would constantly have to feed them meat up to 75% (as I believe that would have been the hardest part) and after 75% you could feed them grains (alluding to dog food) . Note: the lower the percentage of the wolf is domesticated, the more meat you will need to feed them. Note 2: The lower the % of domesticated wolf, the greater the chance of being attacked when entering the kennel. Note 3: after 75% domestication, the wolf can no longer attack you. I used Google Translate to write this text, as I'm not fluent in English, so forgive me if I made any grammatical errors
  2. In fact, my suggestion does not just concern chickens, but all small animals. I believe that adding a new mechanic, in which the player can grab the chicken, the roosters, the rabbit, and place fish in a pot of water would be something that would greatly favor the gameplay, considering that it would be easier to create a chicken coop and would not deviate from the game's proposal, "a survival game, realistic and relatively difficult". In addition to this new mechanic of "transporting" an animal from one place to another, it also creates a "fish reproductive cycle", so that the player experiences more difficulty if he kills all the fish in a lake, on the other hand, also making it easier, creating a "fish tank" mechanic, in which the player can take their food from there. To make creating a fish tank a little more difficult, when the player is carrying a "bucket of water with fish", it will be necessary for him to use both hands, and his movement speed will be reduced, thus making it impossible for the player to fill the tank. your inventory with "buckets of water with fish", also making the journey slower and more dangerous. I'm sorry if my English isn't pleasant, but as I don't speak English very well, I translated everything using Google Translate. Falo Português-BR, então colocarei todo o texto, só que agora em português-br. De fato, minha sugestão não diz respeito apenas às galinhas, mas também aos outros pequenos animais, como galo, coelho e peixes. Seria uma mecânica na qual tornaria possivel o jogador carregar esse pequeno animal consigo. o jogador seguraria o animal com suas próprias mãos (as duas). No caso do peixe, seria necessário também que o jogador tivesse consigo um balde de água, com o balde de água em mãos, o jogador clicaria com o botão direto do mouse em cima do peixe, assim obtendo no seu inventário o item "Balde de água com peixe", junto com essa mecânica de transporte de animais, seria também introduzido um sistema de reprodução dos peixes, possibilitando que o jogador pudesse criar TANQUES DE PEIXE, onde lá aconteceriam as reproduções e tornaria possivel que o jogador tirasse seu alimento dali. Para que o jogo não perca a sua essência de ser "um jogo de sobrevivência realista com com uma certa dificuldade", quando o jogador estivesse carregando os animais, sejam eles, coelhos, galinhas, galos, ou até mesmo os balde de água com peixe, a velocidade de movimento do jogador será reduzida e ele terá que usar as duas mãos para carregar esse animal, caso seja por algum motivo o jogador resolva trocar de item que está na mão, automaicamente o animal cai no chão, isso dificultaria um pouco caso o jogador tivesse que optar em levar o animal ou ir à combate. Obs: para segurar algum animal/balde de água com peixe, o jogador precisa estar coms as 2 mãos vazias. Desde já, muito obrigado pela atenção, Henrique "WormWar" Aiace, jogador BR
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