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Phil Kelly

Vintarian
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Posts posted by Phil Kelly

  1. On 4/7/2021 at 2:45 AM, Rhonen said:

    this overlapping text problem is known. i have currently no idea how to solve it with a comfortable ui element.

     

    seems there is a bug, but as you describe it happens only "sometimes" and my last tests do not confirm that described bug.
    when you can find a way to reproduce it reliably, it would help to find the bug.

    The second example reproduced it twice in a row.  Was getting expensive in my server world, so I only did it twice. 

  2. I have 2 bugs to report, both while chiseling a block on the workbench with a single block pattern that is made from 3 different blocks (in this case 3 polished full block Polished Stones).

    The first has to do with placing the topmost item into the crafting Workbench UI, The descriptions are very  long of the required blocks, and I think if that text overlaps the upper row of the UI, and perhaps you try to click on a pixel that is "white" from the text behind, you can't place the block into the UI.  See attached ExtendedWorkbenchBug1.png.

    The second one only occurs when you put MULTIPLE pieces of the raw materials in the UI.  In some cases, it will consume 2 of the raw materials instead of just 1, doubling the cost!  The resulting block (if you place it in the world and then use a chisel on it to open the chiseling UI, not the workbench UI) will be made of 2 of each of the original blocks (filling all 6 block-types)

    ExtendedWorkbenchBug1.PNG

    ExtendedWorkbenchBug2.PNG

  3. Hello,

    This one is strange.  I'm experiencing fairly regularly, but not 100% repeatable hard crash to desktop on my Win 10, i7-2900K, AMD Radeon 6970 system running VS 1.14.8 client with a few mods against community server (Mischief of Mice).

    There is no update to the client-crash.txt file.  There is no windows error dialog.  It just stalls for a few seconds, I get the windows "spinning circle", then bang, hard crash to desktop.  I'm not sure if other players see a crash message on the server, but I think they do---something like player Astrobirder left the server due to client crash.  I can get the exact wording next time I try to repeat the bug.

    The ONLY time I see this crash is when I'm running the Helvehammer, and more often than not, when I'm LOOKING at the hammer.  This makes me think it might be a rendering issue, but I have no real way to tell.  I also didn't find anything in the Windows Event Viewer :-(.

    Any ideas on how to get better data to provide a proper bug report?

    Thanks!

    --

    Astrobirder

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