Jump to content

ejet

Vintarian
  • Posts

    1
  • Joined

  • Last visited

ejet's Achievements

Wolf Bait

Wolf Bait (1/9)

2

Reputation

  1. basic/ inn/bar and trade game play sup i don't know how hard this is but im not a modded or programmer so posting this so if some one can point me to where i should start or if you want something to do but basically i want npcs to come to an inn wanting a warm bed and hot food with some wine and rate based on time, food, age of wine and style points with nobels to trade for hard to obtain iteams and decor basic/ inn/bar game play NPCs wonders to village follows signs to inn/marketplace/workplace of need walk to a counter for lodge/trade or empty table for food and drink menus with a way to stop orders of items patrons have preferences and tip more if filled paper tickets that are readable on a ticket board for orders rooms show who and how long there stay has let when looking at its door guests leave room with unstylish litter in room for cleaning e.g. rot, bones, dirt, bowls blocks, flowers, bushes, bees, pottery and paintings have style points and attract nobles wonders start sparse and become more frequent the more stratified/star rating your kingdom has nobles buy more and tip more but need style points to be high for there mood and heavily affect your rating selling glasses of ale and wine and shots of distilled alcohol nobles also trade hard to get blocks, glass, fabric items, paintings, metals and valuables average/ manage village to kingdom manage the npcs to build and grow your kindom hire travilers to build, farm and mine cost less if housed expand the village to a town to a kingdom using blue prints and orders manage moods with bars, parks and decor and needs by making inns, stalls and stores the more populated the more defense from drifters needed kit out guards and mark patrols hard/ other kingdoms kingdoms spawn and don't like you building near them but you can trade with them large scale trade with caravans and merks/gangs on trade routes rep and tension build up leading to merks/gangs/armys attacking
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.