I've come up empty on searches and even watching vids. Sure, people build some nice elaborate buildings but I am just looking for a functional base design for when a single 7x7 room and a cellar starts getting cramped. I'm also struggling with mechanical power, which I figure the base needs to be anchored around since moving a windmill is labor intensive. I have read all the readable tutorials and posts I could find, as well as watched several videos. I am finding everything comes to a halt all too often.
Rotor is at 170 elevation. Full 5 sails. I've got the angled off the rotor feeding a large gear. At the bottom another large gear. Angled feeding quern on 1 side, pulverizer on the other. Everything has a transmission and clutch. For the helve hammer I have tried putting the angled gear on the bottom of the large for more torc (but then it is way too slow) and well as on the level with the faster devices(which means definitely can't run others at the same time) . I've also tried with and without giving the quern it's own large for more speed. Nothing seems to work consistently well. Sometimes I can run more than 1 device, sometimes not. Sometimes not even 1. Obviously I am not talking about periods of no wind, at least if the HUD is accurate. I am using https://mods.vintagestory.at/pelaguswinds which I am assuming is still going to report correctly (I know sometimes mods have their own systems that ignore the vanilla) and not do anything crazy with the wind or really do anything other than normalize it like it says on the tin.
Do we really need to spam windmills? I am not looking to make some massive industrial factory, just a dependable and efficient setup. Is it best to put each thing on it's own mill?