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lampurnicus

Vintarian
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About lampurnicus

  • Birthday 02/01/1999

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  1. I really love the idea of a living armor / warforged where you are the armor. I have no clue what the limits of moding are but I do want to have it be where the health scales of what armor is worn or something similar. I do primarily use xskills, combat overhaul, Fozzie's fantasy races, and rust bound magic are like my standard. I would like it to mesh well with the two or just make sense with the vibe of those two mods. but basic out line of what id want. -temporal stability is manipulation speed (rustmages can cast transmute to recharge stability not required just would be cool extra $25 for this specificaly) -nonstandard food like temporal gears or coal/wood something to really set them apart from other races/characters - heavy downsides to no armor but same upsides to wearing armor maybe have temporal stability decrease faster with armor and scales differently based off quality/type of armor (25$) -maybe multiple types of warforged similar to the skeletons mod and/ or extra classes only available to the warforged( $25) - i dont want the scale to be much bigger or smaller than normal seraph size mostly cause compatibility issues with co/armory unless you can fix it. i have no clue how realistic all of it is but yea i would love this so much my current limit as far as pay i plan on about $100 (usd) for the whole thing. The ones with extra dollar amounts are just extras that feel like they would be hard to implement/extra overall work so i added extra to those if goals are met. i have no clue what i want the standard character to start with or even what the model to look like and ik a mod living armors exists but they did say its an as is/just a revival of their first mod but it got me wanting more to it so this is the best way i can think of getting that. contact me if interested plz.
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