Hello! I'm very new to modding and coding in general (so take what I say with a grain of salt :D) but one of the things I really wish that was in the wiki are articles related to coding new Mobs and likewise new behaviors for mobs. Perhaps they exist and I haven't been able to find them or were recently added, but I seriously think this will be a massive boon for modders of the future, especially if the Combat overhaul update introduces new tech related to hit-detection. I think even more important throughout the articles is also laying out what is not possible within the confines of the engine -- I've been trying to find a way to make a mod with an enemy that moves with procedural movement instead of keyframes, but all my attempts have brought up nothing -- so maybe a warning to caution against fool's ventures like mine would be nice (albeit likely unnecessary). A video tutorial series for each topic could also be handy too if you have the resources!