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Andrei Panitkov

Vintarian
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  1. Here is my idea for a way to natively copy and reproduce chiseled blocks: First player craft the (carbon) copy-paper from parchment and charcoal. In its unused forms its stackable and looks like black parchment. When holding copy paper in hand, and right clicking on a chiseled block a text input asks player to provide a name after which 1 piece of copy-paper turn onto a block impression. Impression is a unique non-stackable item that stores data of a copied block. When hovered over it is called "Impression of <name>" and in tooltip lists 1 to 4 materials that were used to create of original block, its inventory icon is the same as a copied block but in black and white. Its in-game model is a black scroll storable in scroll rack. To create more blocks player places impression, chisel, hammer and 1 to 4 required materials onto a crafting grid, each craft uses up some chisel and hammer durability plus one of each material. Impression is not consumed. Player can add stacks of materials and shift-click craft multiply copies of a chiseled block. I think its a nice in-universe way of doing it. Impressions can also be used as part of a puzzle in story locations. For example player may need to make a copy of a specific cog in one place, to fix similar machine in the other, or say Tobias may ask player to bring him impression of some carvings in the ruins etc.
  2. Works with vs 1.20-rc5 on nixos. Thank you!
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