Well, I see the method for which ore was meant to be handled.
Adjusting the yields of the various Qualities of Ore will give more Nuggets (worth 5 units each) per smashed chunk.
I'll live with this.
Simply to make early ore grind a little quicker.
If you can math right, it doesn't matter, but of course you just use divisions of 100 and live with that.
From all that I've searched through, I can't find a universal or a specified Ore type value that adjusts the 5 Unit yield from Nuggets.
I'm now thinking it's some kind of hidden default setting, which is strange with all the other values that can be changed.
I have noticed in Assets/Survival/Itemtypes/Resource/ there is Ore-Graded.json
Only Cassiterite, Hematite, NativeSilver, NativeGold and "Ore" are listed with various qualities.
There's also Nugget.json, but there's no listing for adjusting Unit amounts per nugget.
...lasts such a short time and the heat is lost from a firepit rather quickly.
Perhaps slow the rate that heat is gained from burning a log, but have them last much, much longer.
I've blasted through stacks of wood just trying to cook some red meat.
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