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KoiThorn

Vintarian
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Everything posted by KoiThorn

  1. Well, I see the method for which ore was meant to be handled. Adjusting the yields of the various Qualities of Ore will give more Nuggets (worth 5 units each) per smashed chunk. I'll live with this.
  2. I suppose that would be sufficient, if I could find that value too.
  3. Simply to make early ore grind a little quicker. If you can math right, it doesn't matter, but of course you just use divisions of 100 and live with that.
  4. From all that I've searched through, I can't find a universal or a specified Ore type value that adjusts the 5 Unit yield from Nuggets. I'm now thinking it's some kind of hidden default setting, which is strange with all the other values that can be changed.
  5. I have noticed in Assets/Survival/Itemtypes/Resource/ there is Ore-Graded.json Only Cassiterite, Hematite, NativeSilver, NativeGold and "Ore" are listed with various qualities. There's also Nugget.json, but there's no listing for adjusting Unit amounts per nugget.
  6. Is there a numeric value in the json files to increase the quantity of metal you get from a nuggets picked up from the ground, from 5?
  7. I'm surprised there is no mod for it (that I've seen), but surely a few number changes would be all it'd need to relieve the frustration.
  8. ...lasts such a short time and the heat is lost from a firepit rather quickly. Perhaps slow the rate that heat is gained from burning a log, but have them last much, much longer. I've blasted through stacks of wood just trying to cook some red meat.
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