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Kevin Eric Snell

Vintarian
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Kevin Eric Snell last won the day on January 21 2025

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  1. I know it's been a few months since I've played, but maybe don't log me out of my game account and force me to go through the "forgot password" rigmarole yet again. At this point the website keeps me logged in more reliably than the game.
  2. After several weeks on an established iron-age world where I didn't really have to fear my environment, and with little interest in the main storyline, I recently tried a new world start. It's kind of a shock to reacquaint myself with that early game helplessness, and not a pleasant one. The mid-game mindset is incompatible with the gameplay I was confronted with. I'm not exactly certain if the presence of the new mobs ruins the early game experience or if I just need to remind myself how I played early on. I remember what got me through my first slog into the bronze age was learning to have absolutely no value for my possessions or my player's life. Also, in retrospect, it was also spurred on by the fact I didn't know how to use cheat mode. Even unconsciously, I think it affects my risk assessment knowing I can recover after a stupid death.
  3. No problem, I'll wait until other people report my same issue. I'm used to it.
  4. I don't think they make the game unplayable, but I do think they are incompatible with the established tone of the game. You'll be walking around in bright daylight, naturally on guard for wolves and bears, but then you see one of these creepy things spider-walking around, no mystery to it, no menace, like having Slender Man playing volleyball on the beach. At least if I bump into a bowtorn in daylight conditions, I can reasonably assume there's a cave nearby. Can we please at least have these mobs actively seek out the nearest dark hole to crawl into when it's noon in the summer?
  5. Just found one. First time I've seen one after hundreds of hours of playtime. But I guess the bug is still here. And of course it's crawling with bowtorn.
  6. I was noticing the same problem with moose in 1.19
  7. I don't have a 1-to-1 comparison, since I left my old 1.19 world and started a new one, but... it seems like ice is melting more realistically in springtime after this latest update. What's everyone else's experience? In 1.19 I was seeing lake ice hang around into summer every year, effectively never melting. In 1.20, it's not perfect, with a few frozen ponds in 20+ degree weather, but it seems much better than before.
  8. Fortunately, haven't experienced it since then. The one that spawned in daylight was shooting normally. I've also noticed surface caves that are sealed off with a thin layer of dirt will still have sunlight shining through. Maybe that's related?
  9. While I was panning bony soils, a bowtorn spawned in broad daylight with no rifts nearby and started shooting at me. These things are ruining the game experience.
  10. At this point any time I see a bowtorn outside, I just switch on creative mode, with no guilt. By the way, as I was creative-moding away from my last bowtorn storm (because they never despawn unless move far away), I flew up north to explore a little, and when I switched back to survival mode to collect some wild plants, I started taking damage and hearing bowtorn noises. It was from a bowtorn that had spawned below me in a cave. It was shooting me through several blocks of dirt and rock.
  11. My experience is that bowtorns don't necessarily spawn more than other monsters, but once they're outside your house, they're never leaving, never despawning unless you sprint a few blocks away and come back. Sunlight does nothing.
  12. Okay, my easygoing attitude to this issue is quickly turning into severe irritation. Every single time I use the prospecting pick, I have to take precious time to open up the chat, then lock down the screen so the mouse can select the tabs, mouse over to the info log, click, and then and only then can I see the results of my prospecting. Ridiculous. Fix this now.
  13. Stew, yes. Although last time I checked, you can't make a fish pie.
  14. Thinking back, most of my posts here have been dealing with the little issues I've encountered playing this game and encountering problems. So just in the interest of balance, I want to heap some praise on the developers for creating a game that runs incredibly smoothly. Given the power of modern computers, I don't see why all games can't run as well as this. A lot of the intriguing games I've found on Steam struggle with lag and rendering throughout their early access release and then go to full release without ever making significant improvements. My computer isn't even particularly optimized for 2025, and VS runs like a dream, with a few stutters here and there while new terrain generates, and I can even play YouTube videos or listen to podcasts in the background with no drop in performance. Congratulations all round. I was beginning to think nobody could achieve results like this anymore.
  15. I noticed a similar thing, and in fact I was about to make a post exactly like this one, but then (just to make sure) I double-checked to make sure the info log was displaying. Seems like the difference is prospecting picks no longer automatically switch on the info log so you can immediately see the readings.
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