Jump to content

Hussar

Members
  • Posts

    41
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Hussar

  1. Currently I don't find the traders very relevant.  They sell things that don't add anything, at inflated prices, and typically only want to buy things I don't have or wouldn't want to trade, even if I did.

    I'd like to see traders buy more common items, even at low prices, and to sell more things that might be useful, like tools or scarcer resources.

  2. On 4/26/2020 at 8:11 AM, AlteOgre said:

    I'd rather first see donkeys or mules introduced to the game to do the heavy burden kinda transport.

    +100.  I'd even settle for pack llamas. They could have internal storage like a chest to carry things.  They could also pull a minecart.  Donkeys/mules were used in mines before the Industrial Revolution.

  3. I found a way to keep Peter Rabbit out of my garden, though I don't have a saw and can't make a proper fence.

    I put ladders around my garden two blocks high.  One level might have worked.  I can still climb in and out (as well as monsters) but the hares can't get in!

  4. I'm a new user and love the game so far--it reminds me a lot of TerraFirmaCraft. 

    About a day after I plant seed in farmland, the farmland "rejects" the seed.  Often I can collect it and try again.  I planted on medium fertility farmland, placed on a lakebed so it's 1 tile from water.  I used a flint hoe, while the starter guide says metal tools are required for farming, but the hoe actually worked and made farmland.

    What might I be doing wrong?

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.