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Machaeus

Vintarian
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  1. So, I recently started playing on my laptop, which is only about a year old, and my desktop is only a year older than that... ...and yet, the laptop plays far better. Despite the desktop being built for gaming. I think it might be the fact that I'm running Linux on the desktop. It's the only thing that makes sense.
  2. """modern human perspective.""" I'm sorry, did wolf instincts somehow change in the past 1000 years without our knowing? Besides, that's wolf packs. We're talking about lone wolves. Yeah, you find packs, but that's gonna be trouble no matter what the attacker is. Although now that you mention it, that does make a good idea for an update/modification. Perhaps wolf behavior in-game changes if there's more than one present in a small radius (about a chunk or so)?
  3. Great. Well, thank you for explaining that.
  4. Alright, I guess I need to address some stuff. First, Hal13: My tactic is run and use water and other methods to avoid getting ripped to shreds, because they're just fucking everywhere and I don't have the ability to just hunt them into oblivion. Because my ability to aim in a game is shit, and my timing abilities are even worse. I don't have half this much trouble in Minecraft with Creepers of all fucking things. Missing the point here. The point is that I can bump my base health up to 30 and they still drag me over the coals every time they get a whiff of me. Talk about missing the point entirely. It's not survival horror if the wolves can kill you in two bites and the literal unnatural monsters take seven or eight. It's survival, but not really survival horror. And hey, guess what? Improvised armor is A) fragile as fuck, and B) expensive as fuck when it comes to important early-game resources. Also, "You don't need to be lucky"? MY FAT ASS. You have to be lucky to not find them. And if you do find them, you don't have time to figure anything out to save your hide because you're too busy panicking and trying to find your way out of your current location back to your base. Don't spew blatant horseshit at me, I don't appreciate being lied to. It might help if I didn't lag like a motherfucker when I can see more than 2 chunks away from my current position. And I'm pretty sure the computer I'm using to play is high-end with 16 GB of RAM. Calling me optimistic is like calling a sperm whale small. Unless you meant optimization, in which case I completely agree, but I haven't exactly mastered the mechanics yet..
  5. More like every time I go out, but basically this.
  6. I'd like to preface this post by stating I've probably died 100 times to wolf attacks, and less than 20 times to all other causes combined, just on this one save. This isn't survival horror, this is "survive the trip to the hospital because your blood pressure somehow hit 2000 psi." It's not funny, and at this point, it's not even fun anymore. ======== Alright, there's a lot of things wrong with the way wolves are handled, things that make it insanely obvious that there's some desperate patching needed. Wolves don't go out of their way to hunt humans in real life...and yet in Vintage Story, they seem to be incapable of getting rid of their heat, which has plagued them for the past three years straight, without tearing out your throat and humping the new hole. Further, they will not only hunt you for 20 chunks of running straight away, but will begin pursuit if you're within a 1-chunk radius, and will continue their pursuit if you're any less than 5 chunks away. This isn't a wolf, this is a Khornate Berserker. Wolves take a lot of damage compared to the player, even with copper weaponry. Wolves deal a lot of damage compared to the player, and shields seem to be completely worthless against them. So with all that said, here are some potential fixes, based on real-world wolves, biology in general, and an idea for how to make this a proper survival horror game. Put a timer on wolf pursuit. If they pursue a player for more than a minute, they say "Too much effort" and stop. Lower their damage tier, or raise the effectiveness of shields against them. Have them fear fire. You got a torch out and lit? They don't want to deal with you, period. Go whole hog: upgrade player health drastically and upgrade drifter health and damage drastically. This way, the drifters are actually a threat on their own, which is fitting for a monster, and you can potentially survive a wolf attack without having to be the kind of guy who wins every time he goes to the slot machine. My personal suggestion: Go with 3 and 4 both, but also make it so drifters seek fire-based light. This would make it a constant battle for the player: "Do I want to risk a wolf attack as the sun's almost done setting, or do I want to risk having to dodge a drifter?"
  7. So I've been having trouble with 1.16.3; I kept having to open it from the folder in Terminal because it wouldn't install. But I think now I have a way to install it; I'd like for others with Fedora to test my theory. Make sure you back up your files first. After you download the update, unzip into a new folder. Find the folder for the current install. Delete all the files (not folders) in the install folder. Copy-paste your new folder's files (including folders) into the install folder; merge folders and use new files where appropriate. Test. If this works for others, I'd like to request we put this update on the Official Wiki, since it'd probably save a lot of headaches for others.
  8. I don't know what the Clay Oven is for; it's not on the wiki. Would anyone more knowledgeable be willing to add that article and link it, perhaps?
  9. I'm aware, thank you
  10. ...a realization has occurred. Wtf, how did I miss that...? Where can I find tin, then?
  11. Sure, screenshot and names incoming: 90x Native Copper Nuggets + 10x Sphalerite Nuggets Please note that while the fireplace is cold, when I do heat it up, it does bupkiss.
  12. Really? Because when I tried the 2-to-18 ratio, I couldn't get them to smelt together... EDIT: Trying the 8-92 ratio also failed, and Idk why...
  13. Ohhh, I see...you have to make batches of 10 ingots then. Thank you!
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