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LeviticusFox

Very supportive Vintarian
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Everything posted by LeviticusFox

  1. The AI actually already weighs blocks differently when choosing it's path, and water is indeed weighed lower than most solid blocks. However I think it's still way too high and generally the "fear" from a threat overrides it. I think it would be pretty easy to mess around with those values and find something that feels better. As-is, you can still create similarly "cheesy" traps by making large dirt funnels that kite animals into a hole. I put cheesy in quotes becuase building things out of earth and stone to trap animals and control wild herds is a very ancient and effective hunting method. Buffalo Jump here in Alberta comes to mind.
  2. You can impart more energy in a single moment into a thrown spear because the human body is very good at throwing things, but when you stab something you can follow through and continue applying force because you're still holding it, that matters a lot for fleshy soft targets. Any argument you could make that one should do more damage than the other comes down to sematics like how the spear is designed, how stong the person using it is, if they're good at throwing, if the target you're throwing at is below or above you and the spear gets extra energy from gravity, etc. The weirdos spewing formulas and talking to chatGPT have totally lost the plot lol
  3. Nothing you've said is incorrect, but personally I wouldn't support such a change without a different AOE harvesting method being introduced spefically for root vegetables. The scythe solves a problem mechanically, which is harvesting large amounts of crops taking ages when you're doing it one by one, even with a fast method like an quenched steel knife. Maybe some kind of hand-pushed harvesting plow?
  4. Couldn't agree more, recently suggested the same idea to Saraty when she was online in TOPS and she also liked the idea of a search bar.
  5. I recently tried to plant a berry bush in a large planter because I thought it would look nice with the new bush styles and was sad to discover that you cannot. It makes sense that it is not implemented; the berry bushes have a lot of new mechanics that would need to be translated to the pot, such as nutrient values, fertilizer, harvesting, etc. I think it would add a lot of aesthetic value to the game if you could plant berry bushes in them and possibly other crops as well. If there really must be some mechanical advantage, then perhaps the ability to move the potted plant by putting it in a backpack slot could be implemented, meaning you could move sensitive crops between a greenhouse and outdoors to optimize their lifecycle or transport your precious pineapple to your new home. Not all plants thrive when potted in real life, of course, but many do just fine or better when potted, and I feel like allowing any crop is in-line with the other design choices in VS, such as letting any sapling be planted in the pots. During my most recent playthrough, I found myself and other players apprehensive to place berry cuttings. Because of their newfound permanence in 1.22, there is a feeling that you should be placing them somewhere you want them to be forever, which caused us to delay making a berry farm until we had finished a couple large structures. Being able to pot and move them around would alleviate this somewhat.
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