Forgive me if this has been discussed elsewhere, I did a couple searches and didn't find anything.
I'm relatively new to the game and I've found it really frustrating that if I die while wearing armor, the healing penalty from the armor affects my health when I respawn. It makes it that much harder to go back and get my stuff, and it seems needlessly punishing. Is this a design choice, or just some oddity of the way the game handles respawning? If it's the latter, is there a plan to change it in the future?