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ozBillo

Vintarian
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Posts posted by ozBillo

  1. 7 hours ago, G23 said:

    Well ... i now have 5 

    they just keep spawning in my game lol

    Have you been travelling long distances?
    Like, over 1000 blocks? 
    I suspect it may be happening in those situations.

    Maybe I could make them fight each other until there was only 1 left.
    He'd be pretty beat up after the fight, though.
    What do you think of that idea?

  2. 17 hours ago, Stefano Da Giau said:

    I have found 2 of them lol I have the latest version of course, I had left one behind near a trader because I was running too fast, several days later one approached me near my base, I thought it was the same that found its way back, but when I got back to the aforementioned trader, the first GW i found ran back to me, now I got back to my base and the second also came in lol I guess I would fear nothing more in this playthrough ahahahah

    Edit: 8 hours later, and maybe less than a week in game later.. Met the third GW 🤣🤣🤣🤣🤣 Since I really, REALLY don't want a golden wolves army, I at least resorted in luring the third one into a deep cave and left it there. But at this point when I will complete my chalet, the forge, the windmill, the tannery and whatever else, I will have likely something like 20 wolves.. Is it possible that this is related to having turned on my mods in an already generated world? Also I modified the world to be smaller, 100k blocks

    What was the first version of GW that you installed on that world?

  3. On 4/20/2020 at 9:40 PM, Mysterious Dr.X said:

    Was wondering if there a way to feed it, other than letting it just eat rabbits, or does it heal on its own/from creatures it kills?

    He heals slowly over time. About 1 health point every 100 seconds or so.
    I'm not sure yet if eating makes a difference to his healing.

  4. He's drawn to the player and tends to hang out with you, but does his own thing a fair bit. He's still a wild creature at heart.
    He sleeps a lot during the day.
    Once, he was chasing drifters and got lost underground in a cave. I had to go searching for him.
    He doesn't despawn like regular wolves.
    There's only 1 Golden Wolf in the world, so look after him! :)

    I'm still tweaking his behaviour as I learn from playing with him.

  5. Occasionally, in a dusty corner of a library, you may come across an explorer's journal or a letter by a settler, that mentions a rare Golden Wolf. They would describe a fanciful situation where this creature appears, almost out of thin air, and defends them against an attack by wolves or drifters. 

    The image below is of a very old photo that supposedly shows a Golden Wolf quietly resting beside a settler. It is widely regarded as a fake.

    2113186047_OldPhoto.png.84692b9b1452d4dd1e18fce814743ff8.png

    Changelog

    Spoiler

    Version 1.0.34
        - the Golden Wolf will fight to remain the only one
        - new howling sound if another Golden Wolf is near
        - tweaked spawn settings (again) to ensure one Golden Wolf (hopefully)

    Version 1.0.33
        - now sleeps on the grass mat
        - tweaked priorities to fix some strange behaviour!
        - tweaked spawn settings a tiny bit

    Version 1.0.32
        - new excited sound when chasing hares
        - new sound when chasing chickens
        - only eats chickens when hungry
        - eats meat (not very often, and new chewing sound doesn't seem to be working)
        - added a grass mat (but he won't sleep on it for some reason)

    Version 1.0.31
        - wolves will no longer seek The Golden Wolf. But, they still fight back!
        - added a new wriggle animation. Now he can scratch his back!

    Version 1.0.30
        - removed birds entity I was testing... oops!

    Version 1.0.29
        - drifters, wolves and hyenas will fight back
        - can be hurt by drifters, wolves and hyenas
        - increased health
        - only sleeps on hay beds and high fertility soil
        - included lie animation
        - add smiles to animations
        - new hurt sound

    Version 1.0.28
        - a little more sitting
        - fix panting sound for distance

    Version 1.0.27
        - tweaked player seeking behaviour
        - a little less sleeping

    Version 1.0.26
        - fixed entities patch
        - added hares to entities patch
        - tweaked player seeking behaviour
        - changed animation during bark

    Version 1.0.25
        - remove woldgen spawning to ensure only 1 GW

    Version 1.0.24
        - added short bark sound

    Version 1.0.23
        - seek player from further away
        - shorter sleeps
        - increased sensitivity to nearby threats

    Version 1.0.22
        - tweaked nearby threat behaviour

    Version 1.0.21
        - attacks hyenas
        - tweaked player seeking behaviour

    Version 1.0.20
        - added changelog
        - added dig behaviour (may not work)
        - tweaked panting sound


    Download
    Golden Wolf v1.0.34.zip

     

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