While trying to build a sod roof, I noticed a flickering texture of the Sod roofing corner (inner) model (this flickering has occured a few times with overlapping models such as pelts placed on the floor).
Pic 1 shows the Sod roofing corner (inner), the flicker occurs on the right side.
Because of this, I noticed that the Sod roofing corner (inner) block has a weird shape. It just looks like two normal slanted sod roof blocks overlapping each other. So I googled, and to my surprise, the Sod roofing corner (inner) block on the wiki looks bugged the exact same way. Seems weird, but maybe it's not a bug?
Then I noticed the picture of the Thatch roofing corner (inner) just below. This pic has the exact same problem, as the sod corner block - two normal roof blocks occupying the same space. But the weird thing is, that in my game, the thatch roof corner (inner) looks okay - like an inner corner would. Aaaand the Bamboo roofing corner (inner) looks right.
Ingame, the Thatch roofing corner (inner) looks right, unlike on the wiki:
I haven't found any reddit post, forum posts or an open issue in the issue tracker about this. Initially, I thought about reporting it as a bug, but the wiki shows the weird models, which makes me think that it may not be a bug, but a WIP of some of the roofing blocks. That's why I''m posting this as a question first.
Does anyone know, why is there this weird discrepancy between the two roof models? And why the wiki shows both of them either bugged or outdated, even though only one of them looks like this ingame?
I'm playing on 1.20.9 (stable) and have 4 mods: BetterRuins, Carry On and Player Corpse with its library CommonLib.
Sorry about the huge ass screenshots.