Currently developing my first mod that adds tails to seraphs into the game, and I have made the model and some animations to go along with it! However, when trying to apply the animations in-game, it breaks the tail in ways that I don't really understand.
In the first image is the tail completely stripped of animations, and holds itself together fine. However, the moment I add animations to its .json file, it completely breaks apart in-game (second picture).
The reason why this is confusing to me is because every single animation I made only modifies the rotation, not the position. Furthermore, I did a bit of experimenting, and noticed that I can still animate the first section of the tail completely as-expected, assuming it's the only part that the animation is effecting (pictured 3rd and 4th). Attempting to add the second part of the tail to the animation makes it behave in unexpected ways (pictured 5th and 6th).
If anyone has any clue what's going on here, or would like to see more of my code for debugging, please let me know. ^^'' This is thoroughly stumping me.