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onehand

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Posts posted by onehand

  1. I get an error similar to the above one when trying to load my save.  I have probably < 10 waypoints.

     

    Running on 64 bit Windows with 64 GB RAM
    Version: v1.15.5 (Stable)9/3/2021 6:02:59 PM: Critical error occurred
    System.InvalidOperationException: Failed to compare two elements in the array. ---> System.NullReferenceException: Object reference not set to an instance of an object.
       at VSHUD.FloatyWaypointManagement.<>c.<GetWaypointsHash>b__10_0(HudElementWaypoint a, HudElementWaypoint b)
       at System.Collections.Generic.ArraySortHelper`1.InsertionSort(T[] keys, Int32 lo, Int32 hi, IComparer`1 comparer)
       at System.Collections.Generic.ArraySortHelper`1.IntrospectiveSort(T[] keys, Int32 left, Int32 length, IComparer`1 comparer)
       at System.Collections.Generic.ArraySortHelper`1.Sort(T[] keys, Int32 index, Int32 length, IComparer`1 comparer)
       --- End of inner exception stack trace ---
       at System.Collections.Generic.ArraySortHelper`1.Sort(T[] keys, Int32 index, Int32 length, IComparer`1 comparer)
       at System.Array.Sort[T](T[] array, Int32 index, Int32 length, IComparer`1 comparer)
       at System.Array.Sort[T](T[] array, IComparer`1 comparer)
       at VSHUD.FloatyWaypointManagement.GetWaypointsHash()
       at VSHUD.TriggerRepopulation.Postfix(WaypointMapLayer __instance, Byte[] data)
       at Vintagestory.GameContent.WorldMapManager.OnMapLayerDataReceivedClient(MapLayerUpdate msg)
       at Vintagestory.Client.NoObf.NetworkChannel.<>c__DisplayClass12_0`1.<SetMessageHandler>b__0(_52t6agJnlbHQ1LXc6jY6GJzlkcZ p)
       at Vintagestory.Client.NoObf.NetworkAPI.HandleCustomPacket(_K0gsRhlFmzAJ65AP27fyOAZKCbA packet)
       at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
       at _EMxDKvc7iN7J6hlNFQiKeoxg0Mm._CEmopzLEk14BSqH9plcDEDfmuwE(Single )
       at _Wwq7msw90Af4XU7mxkxAUKyrS5B._iIGaTXNE8VYTpgEu9zjpAQyJSxd(Single )
       at _Wwq7msw90Af4XU7mxkxAUKyrS5B._vCB99EztL7cSfmplK8tyTwrQQxC(Single )
       at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
       at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
       at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
       at OpenTK.GameWindow.DispatchRenderFrame()
       at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
       at _q065sSmA3CNgGuKTGnlAjR4ljPw._WkSl7yfiyr5DwPiSMvTudNAhp6(_t3ILnyYBq5OoYhhBY3JeTWgFmJDA , String[] )
       at _DBu5wiQWRAHGS5G2jiCKymvQ9yE._WkSl7yfiyr5DwPiSMvTudNAhp6(ThreadStart )
    -------------------------------
    System.NullReferenceException: Object reference not set to an instance of an object.
       at VSHUD.FloatyWaypointManagement.<>c.<GetWaypointsHash>b__10_0(HudElementWaypoint a, HudElementWaypoint b)
       at System.Collections.Generic.ArraySortHelper`1.InsertionSort(T[] keys, Int32 lo, Int32 hi, IComparer`1 comparer)
       at System.Collections.Generic.ArraySortHelper`1.IntrospectiveSort(T[] keys, Int32 left, Int32 length, IComparer`1 comparer)
       at System.Collections.Generic.ArraySortHelper`1.Sort(T[] keys, Int32 index, Int32 length, IComparer`1 comparer)

     

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