Jump to content

Guedez

Vintarian
  • Posts

    8
  • Joined

  • Last visited

Everything posted by Guedez

  1. Is this because of a mod or it's just like that on vanilla? Why don't these blocks tile?
  2. Just did, unfortunately there was nothing for restoring a backup, but there was two save file size reducing commands I will try if my world ever gets too big. I see. I was only thinking of not being able to waste time forward to get past through winter, but reloading from back up would enable you to save up on days before winter too. In my mind I was thinking that one could simply run naked toward a direction and simply respawn home (so long it is close enough to the spawn) later to replicate the same thing in either non permadeath modes, but in that case you lost days before winter and your food decayed. That was the first avenue I've tried to pursue. Making backups through commands is trivial, and apparently you can "check the mounted state of the player to see if it's a bed" to detecting sleeping. So the first half of auto backups on sleep is easy. (And honestly I would rather just keep using macros instead if it's all that it does) The issue is restoring the backup after. You can't touch the save file while the game is running, and the mod can't run while the game is closed. So a mod can't restore a backup on death. Thus I made a post under Suggestions
  3. Well. I was asked to try it out manually with the ingame commands right after I said I was already doing that. I was unaware there is a command for restoring backups, that would certainly be helpful, what is it? I can't find it on the wiki. The thread title specifically mentions for Single Player, so I am not sure how this is relevant. I guess devs wouldn't bother with Single Player only features? In what situation you would ever want a "redo" in Vintage Story? Taking too much damage in a fight? Messing up a smith? All of these are much faster fixed with ingame means than save scumming. Being able to starve 300 times to "survive" winter that is easy mode. When the backup restores so does the time of day. It's still winter no matter how many times you try to die through it. The only setting that is harder than reloading from backup is Perma Death, or "Delayed Permadeath" which imo is not any different.
  4. I already am doing it manually, the feature request is because I'd like it to be done automatically by the game. It is slow, yes, but it's a price I accepted to pay. Really makes me not want to die.
  5. Currently I've been force quitting the game each time I die, so I've been paying the "wait" price on death anyways. Sure it would work better if the game split the save in two pieces, "committed save" and "volatile save", where one is a current save game and the other would be the "diff" between the current save and the last sleep save, that would make the whole process a lot faster and take a lot less disk space, but then the feature now is turning into a huge overblown thing compared to the original proposal. As for "just play with the current settings" argument, I don't really see the point, since it's already what I am doing
  6. In theory it's a very simple request, but I guess the implementation would be a bit harder, but here it is: When you sleep, the game backups the save When you die, it force quits and rewinds the save to the backup I'd love to have that as an alternative to the current "just respawn through winter who cares" that is too easy or the "Delete the world on death" that is too hard
  7. It is strictly for single player only, I just think that the whole being able to die through winter or just run back to the corpse is not punishing enough But permadeath delete world on death is way too strict So I wanted a "simple" from the days of old, loading back from the save. The game backup feature is perfect to make it happen. Would anyone be interested in doing it?
  8. My jerky is not cooking in the firepit, what did I do wrong?
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.