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Posts posted by melodelic
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Is there a way to change the button from O to something else? Another one of my mods uses the O button.
Also: I'm getting two mod dependencies from both xlib and xskills. I've got v0.6.10 for both.
13.9.2022 11:13:15 [Error] [xlib] Could not resolve some dependencies:
13.9.2022 11:13:15 [Error] [xlib] game@1.17.3 - Version mismatch (has 1.17.2)
13.9.2022 11:13:15 [Error] [xskills] Could not resolve some dependencies:
13.9.2022 11:13:15 [Error] [xskills] game@1.17.3 - Version mismatch (has 1.17.2)
13.9.2022 11:13:15 [Error] [xskills] survival@1.17.3 - Version mismatch (has 1.17.2)
13.9.2022 11:13:15 [Error] [xskills] xlib@0.6.10 - Dependency 'xlib_v0.6.10.zip' (xlib) has dependency errors itself -
Okay, so if you make it have 5 regular flume pieces in each cardinal direction (plus the output and input), they are all far away from each other to be placed down.
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Ah, well...I'll hope that more of my mods get updated to 1.17 then! Glad it's an easy fix.
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3 of my partially worked iron blooms turned into tin bronze hammer heads. I know I can switch game modes and give myself iron ingots, but how do I make it so that this doesn't happen anymore?
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Actually, it seems like clicking anything without breaking it and replacing it makes the game crash. This was from trying to open the flume hatch.
Running on 64 bit Windows with 16 GB RAM
Game Version: v1.17.2 (Stable)
9/5/2022 11:03:03 AM: Critical error occurred in the following mod: medievalexpansion@3.8.0
Loaded Mods: bettercrates@1.5.1, betterruins@0.0.2, extrachests@1.6.0, moreclay@1.0.0, moreminerals@1.0.3, leadroof@1.2.1, game@1.17.2, vshud@2.1.0, zoombuttonreborn@1.3.0, carrycapacity@0.6.5, farmlanddropssoil@1.4.0, fromgoldencombs@1.3.14-pre.1, medievalexpansion@3.8.0, prospectorinfo@4.0.0, roadworks@1.0.1, creative@1.17.2, survival@1.17.2, workbenchexpansion@1.5.0, accessibilitytweaks@3.0.0, campaigncartographer@2.2.2, em@1.0.0, bricklayers@1.0.1
System.InvalidOperationException: Nullable object must have a value.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Nullable`1.get_Value()
at medievalexpansion.src.block.mechanical.WaterWheelPenstock.OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel)
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseBlock(Block selectedBlock, BlockSelection blockSelection) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 890
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 536
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 89
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 199
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1176
at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1364
at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 204
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 711
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 615
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 132
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479
at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93Event Log entries containing Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 9/3/2022 1:18:22 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket , type 0
Event Name: AppHangTransient
Response: Not available
Cab Id: 0Problem signature:
P1: Vintagestory.exe
P2: 1.17.2.0
P3: 63120498
P4: unknown
P5: unknown
P6: unknown
P7: unknown
P8:
P9:
P10:Attached files:
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERE638.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERE658.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERE667.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERE6A6.tmp.txtThese files may be available here:
Analysis symbol:
Rechecking for solution: 0
Report Id: 5eef9801-4b16-4124-b7ff-5ccea39ac545
Report Status: 2049
Hashed bucket:
Cab Guid: 0 }
--------------
{ TimeGenerated = 9/2/2022 11:59:35 AM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1883176495466600515, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0Problem signature:
P1: Vintagestory.exe
P2: 1.17.2.0
P3: 63120498
P4: KERNELBASE.dll
P5: 10.0.19041.1889
P6: e9ede6d6
P7: c0020001
P8: 0000000000034fd9
P9:
P10:Attached files:
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9988.tmp.mdmp
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9B1F.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9B30.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9B3E.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9B6E.tmp.txtThese files may be available here:
\\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Vintagestory.exe_9f09074b69d2780248206727c76ccd6a4bfa9_84fbe18f_8771913f-fc7d-41f7-8afa-350a24d6dca3Analysis symbol:
Rechecking for solution: 0
Report Id: 4cb9fb19-0b12-4d40-a621-fa1ed1c0630d
Report Status: 268566528
Hashed bucket: 7bf47298b594d6f8ba22630b8da6d843
Cab Guid: 0 }
--------------
{ TimeGenerated = 9/2/2022 11:59:34 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.17.2.0, time stamp: 0x63120498
Faulting module name: KERNELBASE.dll, version: 10.0.19041.1889, time stamp: 0xe9ede6d6
Exception code: 0xc0020001
Fault offset: 0x0000000000034fd9
Faulting process id: 0x11374
Faulting application start time: 0x01d8beda18aeeef1
Faulting application path: C:\VSTEST\Vintagestory.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 4cb9fb19-0b12-4d40-a621-fa1ed1c0630d
Faulting package full name:
Faulting package-relative application ID: } -
Just got the following crash while trying to put a waterwheel down on the waterwheel base before I broke the base up and put it back down. Replacing the base down and then placing the wheel did not give me a crash
Running on 64 bit Windows with 16 GB RAM
Game Version: v1.17.2 (Stable)
9/5/2022 11:00:55 AM: Critical error occurred in the following mod: medievalexpansion@3.8.0
Loaded Mods: bettercrates@1.5.1, betterruins@0.0.2, extrachests@1.6.0, moreclay@1.0.0, moreminerals@1.0.3, leadroof@1.2.1, game@1.17.2, vshud@2.1.0, zoombuttonreborn@1.3.0, carrycapacity@0.6.5, farmlanddropssoil@1.4.0, fromgoldencombs@1.3.14-pre.1, medievalexpansion@3.8.0, prospectorinfo@4.0.0, roadworks@1.0.1, creative@1.17.2, survival@1.17.2, workbenchexpansion@1.5.0, accessibilitytweaks@3.0.0, campaigncartographer@2.2.2, em@1.0.0, bricklayers@1.0.1
System.NullReferenceException: Object reference not set to an instance of an object.
at medievalexpansion.src.block.mechanical.WaterWheel.OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel)
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseBlock(Block selectedBlock, BlockSelection blockSelection) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 890
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 536
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 86
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 201
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1174
at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1362
at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 202
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 709
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 613
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 125
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 476
at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 452
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93Event Log entries containing Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 9/3/2022 1:18:22 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket , type 0
Event Name: AppHangTransient
Response: Not available
Cab Id: 0Problem signature:
P1: Vintagestory.exe
P2: 1.17.2.0
P3: 63120498
P4: unknown
P5: unknown
P6: unknown
P7: unknown
P8:
P9:
P10:Attached files:
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERE638.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERE658.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERE667.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERE6A6.tmp.txtThese files may be available here:
Analysis symbol:
Rechecking for solution: 0
Report Id: 5eef9801-4b16-4124-b7ff-5ccea39ac545
Report Status: 2049
Hashed bucket:
Cab Guid: 0 }
--------------
{ TimeGenerated = 9/2/2022 11:59:35 AM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1883176495466600515, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0Problem signature:
P1: Vintagestory.exe
P2: 1.17.2.0
P3: 63120498
P4: KERNELBASE.dll
P5: 10.0.19041.1889
P6: e9ede6d6
P7: c0020001
P8: 0000000000034fd9
P9:
P10:Attached files:
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9988.tmp.mdmp
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9B1F.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9B30.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9B3E.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9B6E.tmp.txtThese files may be available here:
\\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Vintagestory.exe_9f09074b69d2780248206727c76ccd6a4bfa9_84fbe18f_8771913f-fc7d-41f7-8afa-350a24d6dca3Analysis symbol:
Rechecking for solution: 0
Report Id: 4cb9fb19-0b12-4d40-a621-fa1ed1c0630d
Report Status: 268566528
Hashed bucket: 7bf47298b594d6f8ba22630b8da6d843
Cab Guid: 0 }
--------------
{ TimeGenerated = 9/2/2022 11:59:34 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.17.2.0, time stamp: 0x63120498
Faulting module name: KERNELBASE.dll, version: 10.0.19041.1889, time stamp: 0xe9ede6d6
Exception code: 0xc0020001
Fault offset: 0x0000000000034fd9
Faulting process id: 0x11374
Faulting application start time: 0x01d8beda18aeeef1
Faulting application path: C:\VSTEST\Vintagestory.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 4cb9fb19-0b12-4d40-a621-fa1ed1c0630d
Faulting package full name:
Faulting package-relative application ID: } -
On 9/2/2022 at 9:44 AM, Rhonen said:
the current version is not compatible to 1.17.
update should be ready on monday evening european timeAh! I'm glad there is a update planned that quickly!
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After the 1.17.0 patch, I am now getting the following error while loading the game with VSHUD enabled:
Running on 64 bit Windows with 16 GB RAM
Game Version: v1.17.1 (Stable)
9/1/2022 12:58:06 PM: Critical error occurred in the following mod: vshud@2.0.31
Loaded Mods: bettercrates@1.4.2, extrachests@1.5.2, moreminerals@1.0.3, game@1.17.1, vshud@2.0.31, zoombuttonreborn@1.3.0, carrycapacity@0.6.5, farmlanddropssoil@1.4.0, fromgoldencombs@1.3.14-pre.1, medievalexpansion@3.7.1, prospectorinfo@3.1.2, creative@1.17.1, survival@1.17.1, accessibilitytweaks@3.0.0, campaigncartographer@2.2.2
System.MissingMethodException: Method not found: 'Vintagestory.API.Client.GuiComposer Vintagestory.API.Client.GuiComposerHelpers.AddDialogBG(Vintagestory.API.Client.GuiComposer, Vintagestory.API.Client.ElementBounds, Boolean)'.
at VSHUD.GuiDialogWaypointFrontEnd.OnOwnPlayerDataReceived()
at VSHUD.WaypointUtils.<>c__DisplayClass16_0.<StartClientSide>b__1()
at System.Action.Invoke()
at Vintagestory.Client.NoObf.ClientMain.OnLevelFinalize() in VintagestoryLib\Client\ClientMain.cs:line 1044
at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleLevelFinalize(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 219
at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 1139
at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 383
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 711
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 615
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 132
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479
at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93 -
I know you said it'll take a bit, but as of 1.1.1 I can no longer put a waterwheel on the waterwheel base and the ones that I had working have vanished from the save file. I do not crash while trying to place it though.
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Could it be possible to add the twisting of everything during temporal storms? I know the motion is under "Waving Foliage", but it would be wonderful to not have to turn that on and off every time a temporal storm rolls around. Also, I absolutely love this mod!
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You also can dry lime to make quicklime in the oven.
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Yeah, I normally would use obsidian, but I'm in a granite/sand stone area and haven't been able to explore to find oby. I will try to find more flint if it's better than granite.
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I've got to say that I love this mod! I would also like to have a Body Temperature reading on the hud clock! It would basically make it so I never have to press C to see about temperature/time/etc.
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For anyone having this same issue, put the book in your hotbar, and then right click on a block and it should learn the book.
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XLib and XSkills
in Mod Releases
Posted
Hi, I'm wondering what exactly "Ability: Heavy Hits Your heavy hits on slag works as a split." actually means because when I hit an iron bloom's slag, it doesn't look like it does anything.