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AnkouArt

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Everything posted by AnkouArt

  1. I've been playing quite a bit of VS since 1.14 but I'm not really a fan of is how easy food is to get. Even in a cool starting climate and poor quality soil most crops will still be ready to harvest in 7-10 days (including things I actually grow myself IRL that I know take 2-3+ months.) For me personally, this makes things like composting or finding Terra Preta completely unnecessary since I'm trying to create a more challenging survival experience and getting enough food is already trivial without them. 3 harvests in one summer after going out of my way to play the game as inefficiently as possible just isn't what I'm looking for in an immersive survival game. But obviously not everyone is going to want growing food to be slower and I'm sure getting enough food is more of an issue in an always-on multiplayer server where the seasons can change while you are away so I think a multiplier configuration on crop growth, like trees, is the ideal way to handle this. Let us control how fast/slow we want our farms to be to manage our own challenges. (Berries are another matter, but I see someone has already made a post about them recently (and personally I'm a fan of making them seasonal, like real life, but a growth multiplier could work for them too.)) Tl;DR - Add a confutation option for a growth time multiplier on food crops, like trees, so we can slow down how long it takes our farms to reach harvest.
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