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Ryjhan

Vintarian
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Posts posted by Ryjhan

  1. I attempted to use the mod on version 1.19.0-rc4 and got the following error

     

    Running on 64 bit Windows 10.0.19045.0 with 16312 MB RAM
    Game Version: v1.19.0-rc.4 (Unstable)
    12/31/2023 9:01:16 AM: Critical error occurred in the following mod: xskills@0.7.5
    Loaded Mods: game@1.19.0-rc.4, creative@1.19.0-rc.4, survival@1.19.0-rc.4, workbenchexpansion@1.8.0, xskills@0.7.5
    System.NullReferenceException: Object reference not set to an instance of an object.
    at XSkills.NightVisionRenderer.OnRenderFrame(Single deltaTime, EnumRenderStage stage)
    at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 199
    at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 799
    at Vintagestory.Client.NoObf.ClientMain.RenderAfterFinalComposition(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 952
    at Vintagestory.Client.GuiScreenRunningGame.RenderAfterFinalComposition(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 219
    at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 674
    at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 649
    at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 78
    at OpenTK.Windowing.Desktop.GameWindow.Run()
    at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 317
    at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
    at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93

    Event Log entries for Vintagestory.exe, the latest 2
    ==================================
    { TimeGenerated = 12/31/2023 9:00:01 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.19.0.0, time stamp: 0x65310000
    Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
    Exception code: 0x40000015
    Fault offset: 0x00000000000df046
    Faulting process id: 0x1c70
    Faulting application start time: 0x01da3bf98a3e1146
    Faulting application path: D:\games\Vintage Story\Vintagestory.exe
    Faulting module path: D:\games\Vintage Story\Lib\openal32.dll
    Report Id: 27e11ae1-3230-438f-808b-238e81a9621d
    Faulting package full name:
    Faulting package-relative application ID: }
    --------------
    { TimeGenerated = 12/31/2023 8:56:31 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.19.0.0, time stamp: 0x65310000
    Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
    Exception code: 0x40000015
    Fault offset: 0x00000000000df046
    Faulting process id: 0x94
    Faulting application start time: 0x01da3bf787895fea
    Faulting application path: D:\games\Vintage Story\Vintagestory.exe
    Faulting module path: D:\games\Vintage Story\Lib\openal32.dll
    Report Id: 49b30831-b4d3-473c-8e75-a41898c851b6
    Faulting package full name:
    Faulting package-relative application ID: }

  2. I've noticed that once you've soaked and peeled a cassava root, as long as you keep the prepared roots in a cellar they simply never spoil, having a listed duration of infinity days, and won't dry out since they're not in "open storage." This property also extends to cassava stew, allowing me to keep unsealed crocks of it or even just a full cooking pot in my cellar indefinitely. Is this the intended payoff for a crop that takes almost a month to grow and requires extra prep on top to make edible, or just a quirk of the drying mechanic? 

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