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Posts posted by pennedgalaxy
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Can't post the entire log as it unfortunately gets erased if the server restarts but I can give you a full list of the mods. The server is 1.16.5 and here's the list of mods:
- Advanced Smithing
- Alchemy
- Ancient Tools
- AnMiTech
- Backpack Pack
- Better Drifters
- Bricklayers
- Bullseye
- Carry Capacity
- Cat Taming
- Cave Content
- CivBooks
- Creatures and Critters
- Fancy Doors
- Fields of Gold
- From Golden Combs
- Hammer's Ringing Fall
- Lands of Chaos
- Lichen
- Medieval Expansion
- Meteoric Expansion
- More Animals
- More Classes
- Neccesaries
- Outlaw Mod
- Oxygen Not Included
- Pack Animals
- PetAI
- Player Corpse
- Primitive Survival
- Compass Mod (though it has been tweaked by a friend to fix it breaking on being added to 1.16+ versions)
- Spear And Arrow Head Recycling
- Spyglass
- Stone Quarry
- Th3Essentials
- Trade-o-Mat
- Useful Stuff
- Wild Craft
- Wild Farming
- Wolf Taming
- Workbench Expansion
- xRowboat
We also recently added your Compatibility Fix mod to see if that'll help prevent the crashes. Luckily I've avoided them thus far since I now know dying whilst aiming seems to be the cause though why that is the cause I have no idea.
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6 hours ago, Rahjital said:
Bullseye is not in the mod list in the log - the game didn't load it at all. It could be because you are on game version 1.16.4, while Bullseye asks for 1.16.5 . Try updating the game and see if it helps!
Oh my god XD Thank you, the issue is fixed now, can't believe the issue was so simple XD
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I crash when I try and enter a server with any version of this mod after 2.2.4
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The mod doesn't seem to work in regards to placing the compasses! It crashes the client when trying to do so.
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Hey I was wondering if you were considering adding the ability to name your compasses? Thst way it'll be easier to track which compass goes where, it can get very chaotic and confusing once you end up having more than one or two relative compass and I feel like this would be an excellent quality of life addition to your mod.
[1.16.4+] Creatures & Critters 1.2.0
in Mod Releases
Posted
Currently having issues with the Creatures and Critters config, we turn off certain mobs and they disappear for a while only to come back later- despite the setting staying the same in the config when we look. Speaking of critters though is there anyway to turn off mosquito sounds? Because we can't turn the mob themselves off we're trying to find a work around to mobs that our server's players find annoying.