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Lemurface

Vintarian
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  1. I've also started putting down signs (2 Board, 1 Stick) and writing on them with Charcoal, I had a few too many oopsies with planting the wrong crops on my farmland.
  2. Get it here: https://mods.vintagestory.at/show/mod/24877 I saw another mod with a similar idea, but they allowed hay beds for respawning and didn't remove the respawn point if the bed was destroyed. This was a fun first project (not to discredit the quality) and I'm really impressed by the modding process! The ease of setting things up and reading the APIs is great. One thing I'm a bit fuzzy on.. what exactly differentiates whether a mod is client/server-side or both? My mod is definitely mostly server-side, especially since it doesn't depend on the Client API, but where are the lines? When a friend connected to my game, they were prompted to download the mod. Does that always happen, or only if the mod has a client-side component? Edit: This page was helpful, you can explicitly set which side a mod will be loaded on. It seems to default to both sides.
  3. After playing about 20 hours, I installed NoHands because juggling the free space on hotbar got just tiring enough, all it does is add 2 keybindings. Sometime after that I also installed VoiceVolume because the traders are pretty loud, I keep trader/player voices around 50%. I've seen some pretty interesting mods while browsing them, but there's so much content I haven't touched yet.
  4. I did find an issue filed about it: https://github.com/anegostudios/VintageStory-Issues/issues/5971
  5. Not sure about 7 blocks, but I've found a handful of deposits I had to drill 4-5 blocks deep to get (excluding the soil).
  6. Hey guys, I got this game a few days ago and I've clocked 30+ hours on my solo standard world, really loving everything I see. I just noticed noticed a bug that seems to be new in 1.20.11. If I leave the game paused for a while (10-30 minutes), all the enemies that would've spawned during that time seem to spawn when the game is unpaused. The empty cave I was huddling in at night became instantly swarmed by about 30 monsters and it was like a machine gun of rocks and rebar. (It wasn't a temporal storm, not even a nearby rift.) Thankfully the changes in this update aren't very significant for singleplayer, so just rolling back to 1.20.10 is fine.
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