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corred

Vintarian
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Everything posted by corred

  1. Also engine work that will help both games
  2. I think yearly updates seem more suitable for games that are more mod focused. Sure less base content in the short term, but if I was personally a modder, id certainly be more incentivized to make mods if I knew they would be compatible for a longer time. But if Tyron and his team already have a stable workflow with a shorter update cycle, I don't want to interrupt it. Just a proposition if they want to try it. Also can't wait to see anything regarding the new Adventure mode. Concept art, new grass textures, let us know! Thanks!
  3. I discovered this game after Hytales cancellation, so I was a Hytale fan, and am hopeful for this new gamemode. HOWEVER: I could imagine that further down the line all the new code added to the engine may conflict with Vintage Story systems since the 2 teams are working on separate game modes and aren't anticipating the others systems. If the new engine code is altered by base VS devs to fix this, what if it becomes a confusing mess of engine code from 2 separate teams that halts development for both gamemodes? I am curious what Tyron thinks of this (I know I sound pessimistic, but I am rooting for the new gamemode. I've been waiting for Hytale so long I'll take anything at this point )
  4. If these 3-4 new employees are all that will work on adventure mode, and it won't take ANY current devs from VS development, I can see this being a positive and uplifting change. Worst case scenario it is risking the games identity and can cause internal disputes on game direction. I'd personally recommend expanding to the steam storefront to secure a larger playerbase and more funding in case things go wrong before doing something THIS ambitious (developing 2 modes at once that is). However I do think there are some overreactions here, let's at least see what happens to the first update cycle before jumping to conclusions. Even if it ultimately comes down to an internal dispute on game direction, there is always a last resort of the game separating from VS and becoming it's own thing.
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