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Misanthrilist

Vintarian
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Everything posted by Misanthrilist

  1. This is all assuming that Elks can breed, as I saw no mention of that in the patch notes. (But I do hope that is the case) Personally I think it's more fun/rewarding to catch and tame an elk than it is to simply buy one. Very in line with the rest of the game, so that's what I'll be doing. I'm about to start my second winter, haven't touched any story content yet. Hell I feel barely established, only having planned out my builds but not actually building any of them properly yet, while working up the stuff required to get to steel. Just put on my first set of armour (tailored gambeson) 1 year into the game, apart from trying out the bear armour once (it seemed like a complete waste of huge hides to me)
  2. So is it possible to get an elk before doing any of the story progression? I haven't done any of it, but since it takes more than a year to tame an elk, I'd like to get started on that... Has anyone tamed one yet? If so, what kind of climate/region did you find it in? And did you do it before or after story stuff?
  3. As per the title, where can I actually find the Elks to tame in the unstable release? Traveled quite a lot by now and have not seen any elks whatsoever.
  4. I'd highly recommend reporting this in the github issue tracker https://github.com/anegostudios/VintageStory-Issues/issues
  5. And how exactly would I go about going into creative mode and removing it? (does that make me immortal or something?)
  6. So, A bell just spawned in my copper mine, and I genuinely have no way of ever killing it. I can't see it, nor can I get to it without first getting swarmed by drifters that one-shot me. The wiki states that you can despawn bells by staying more than 30, but less than 140 blocks away from it for 15 minutes. I did that for 25 minutes just hanging on my ladder that goes into the mine, but when I started to descend, I immediately hear the blaring bell noise again, so no dice... Is there any way to despawn this damn thing that actually works? its helpers have already killed me 4-5 times and I've spent maybe 3 hours trying to get rid of the thing with 0 progress. The fact that it just spawns things from thin air, fully in my view is ridiculously frustrating... especially since it takes me like 20-30 strikes to kill the damn thing with iron weaponry... (I don't understand why weapons deal such ridiculously low damage in this game even several "tiers" up. it should not take 3 hits to kill a surface drifter with an iron tier weapon... that's barely an improvement over stone or copper... but that's a different issue...) Hell I'd even take some sort of despawn command for it if there's no "regular" way of doing it. (preferably with an explanation of how such things work if so, since i've never used any commands)
  7. Alright. thanks for the responses. I'm not sure I entirely understand the actual mechanics (I've always had trouble figuring out gears and shifting...) But as long as it works, that's fine.
  8. Is the large gear at the top required? or can that be skipped?
  9. Tried it with the big gear on top centered on the axle instead, and that does in fact run both. Not sure if I actually need the big gear on top then? if not I may have just wasted a couple of hours getting the resin to make a second large gear... -.- (already disassembled the thing to start building before I thought of trying that...) if I understand gears correctly it should run the same speed/torque without the big gear, since then it'd just directly be powered by the windmill. and it's currently going small gear -> big gear -> small gear (i.e the same as directly powered?).
  10. Yes, I'm aware that the helve hammer is almost twice as demanding as the pulverizer (1.5X the Quern). Well your setup has multiple windmill rotors, I would like to use just the one, if possible. But even then yours is running way more machines than mine is trying to, and somehow works, while mine does not. And I really don't understand why that is. I attached a few pics of what I was currently experimenting with. I can run the pulverizer solo, I can't run the helve hammer at all, even on its own, and obviously both at the same time is then a no go for sure. But I don't understand why? As I understand it the helve hammer takes 318 units of power, the pulverizer takes 170, a few gets lost in the axle transfers... but each set of sails should provide 300. so I SHOULD have 1500 power supplying approximately 500 power use. it SHOULD run absolutely fine. Hell it should be able to run at 33% wind. But it can't even run the 330~ that the helve hammer takes? I don't get it. (numbers taken from this video: )
  11. So, I've been trying to experiment with mechanicals a little bit, but I can't seem to find any way to run both a pulverizer and a Helve hammer off of a single windmill (5 sails). I'm probably just not understanding the gear system with up/downshifts and such, as I've watched a few videos on the topic and I've seen people run (albeit very slowly) 50 helve hammers off of a single windmill, and yet I can't get even these two things running off of a full 5 blade windmill at 150~ world height. Could someone show me a setup that would work? I was originally thinking that a windmill with a small gear up top that goes down to a large gear at the bottom that runs both machines (with clutches). Which in my mind should work, but it did not. I could run the pulverizer, but the helve hammer, even on its own, was a no go. I'm kind of stumped. I'd prefer not having to build one of those super ugly and nonsensical 4 windmill towers if I don't have to...
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