I have all the things turned on in my current playthrough ..currently the world is on fire heh .. after fire burns down say a forest will it grow back?
stable diffusion its free, pick a flavor, get a lora, train the lora on in this case sphax and warcraft images ..need about 50-500
write a powershell script to pixel perfect upscale or nearest neighbor, paint and highlight areas in photoshop, feed through ai changing prompts till its how you like it.
Tiles are difficult but there are utilities but they still leave some seams .. Brick walls and cobblestones are perfect. .. rocks can be a little off so they need some edits. Grass is difficult .. abnormal sizes and position data needs to be fixed.
phax inspired, drawn and washed through an AI to style like warcraft .
high quality, warcraft 3 style, hand-painted game texture, stylized fantasy, colorful yet gritty, exaggerated highlights and shadows, painterly brush strokes
I absolutely took inspiration from sphax's style and have used same styles in everything. but the textures are mine pretty sure TOS doesnt say "you cant use penta or hexs as gems or ore heh.
Someone asked a question and I answered .. Then everyone comes in and craps on a project that is still in progress its by no means finished.
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