Jump to content

Cyraxan

Members
  • Posts

    21
  • Joined

  • Last visited

Posts posted by Cyraxan

  1. Thanks for the great gameplay expansion Vinter Nacht.

    We have been using the From Golden Combs mod on our mods server for a long time, but recently had to disable it due to very high memory consumption by the client. Our server now has 60+ mods and we are trying to make it playable on a PC with at least 8GB of memory. We suspect that the increased memory consumption of the mod is caused by support for all types of wood for hive construction.
    We ask to add to the config file ability to disable certain types of wood, or for simplicity, some "light" mode.
    Oak and ancient wood should be enough.

     

  2. On 5/9/2022 at 3:42 AM, Vinter Nacht said:

    So HRF has gotten a new update to 1.2.1-rc.1.  This version appears to be generally stable.  The only anticipated errors would be me missing an ingredient or something in one of the many recipes found in the mods it supports.  It also comes with two new features!

    1 - It will allow you to break down arrowheads and spearheads into metal bits for resmelting.

    2 - It limits the amount of metal a crucible can hold to two ingots worth.  This can be changed in the config. The number listed represents the number of nuggets per slot in the crucible.

    Please check crucible capacity config code, changing   "CrucibleCapacityPerSlot": on server, nor on client have no effect.

     

  3. 10 hours ago, DArkHekRoMaNT said:

    I'll add a hint in the creative. This was purely for testing, so I didn't think about it)

    Hm. Both fine worked for me. Server/single?

    "24/7 Mods Server" public server

    There is another bug: because of a conflict with another mod, there are no craft recipes for chisels and rubble hammer in the crafting grid. The problem is that because of the number of mods on the server (66 at the moment) to calculate which of the mods conflicts is very difficult.
    Here's the startup log of the server, please look, maybe from it is possible to understand who and fix compatibility.

    11.5.2022 10:39:18 [Error] Patch 3 (target: stonequarry:recipes/grid/tool/finishingchisel.json) in stonequarry:patches/grid/tool/hrf_finishingchisel.json failed, following Exception was thrown: The parent is missing.
    11.5.2022 10:39:18 [Error] Patch 4 (target: stonequarry:recipes/grid/tool/rubblehammer.json) in stonequarry:patches/grid/tool/hrf_rubblehammer.json failed, following Exception was thrown: The parent is missing.
    11.5.2022 10:39:18 [Error] Patch 3 (target: stonequarry:recipes/grid/tool/wedgechisel.json) in stonequarry:patches/grid/tool/hrf_wedgechisel.json failed, following Exception was thrown: The parent is missing.

    11.5.2022 10:41:16 [Error] Grid Recipe with output Item code stonequarry:finishingchisel-copper has no ingredient pattern or incorrect ingredient pattern length. Ignoring recipe.
     

    Screenshot 2022-05-13 103054.png

    server-main.txt

  4. 34 minutes ago, DArkHekRoMaNT said:

    Click with rock. Ctrl + click for remove 

    I think I won't be the last one with such a stupid question, because I tried adding stones, not rock
    A hint would be nice.

    Thanks you.

    p.s. and may be it's a bug of same sort: if I fill slabs with single picked rocks from creative menu it's work ok, 
    but if I try to fill slab with stack of rocks (x64) - it fills, don't allow to extract stones

  5. The client disconnects from the server when trying to shoot a bow 

     

    5.5.2022 09:52:37 [Notification] Game Version: v1.16.5 (Stable) 
    ...
    5.5.2022 09:52:49 [Notification] External Origins in load order: modorigin@C:\Games\VintageStory\assets\creative\, modorigin@C:\Games\VintageStory\assets\survival\, mod@AdvancedSmithing1.2.0.zip, mod@AncientTools_V1.4.2.zip, mod@animalcages_v2.0.6.zip, mod@BetterDrifters_v2.1.3.zip, mod@CreaturesandCritters1.2.0.zip, mod@Da Bears.zip, mod@emotemenu.zip, mod@fancydoors_v1.16.5-1.1.1.zip, mod@FieldsOfGold-1.16_v1.2.2-rc.5.zip, mod@HammersRingingFall-1.16_1.1.2-dev.1.zip, mod@hangingoillamps_1.0.1.zip, mod@MeteoricExpansion_V1.1.1.zip, mod@MoreCrops1.0.8.zip, mod@MoreRoads 1.4.3.zip, mod@MoreTorchHolders.zip, mod@necessaries_v1.16.5-1.1.2.zip, mod@NeededThings.zip, mod@NightWatcher-v1.2.zip, mod@PreservationMod_v1.0.0.zip, mod@PrimitiveSurvival2.8.0.zip, mod@SuperFuel_v2.0.7.zip, mod@tradeomat_v1.16.5-1.6.1.zip, mod@alchemy-1.6.3.zip, mod@CarryCapacity-VS1.16.0-v0.6.5.zip, mod@Electricity.zip, mod@HelveHammerExtensions_v1.16.0-pre.8_v1.2.0.zip, mod@hudclock-2.6.0.zip, mod@LabeledContainers-v1.0.0.zip, mod@Lichen-v1.6-VS1.16.0.zip, mod@MoreBags-1.0.0.zip, mod@petai_v1.4.4.zip, mod@PlayerCorpse_v1.16.3_v1.3.1.zip, mod@StoneQuarry_v1.16.4_v1.6.5.zip, mod@teleportation-runes-1.0.3.zip, mod@TeleportationNetwork_v1.16.0-pre.8_v1.5.1.zip, mod@translocatorlocator_v1.0.2.zip, mod@usefulstuff_v2.3.2.zip, mod@wildfarming_v1.2.7.zip, mod@WOP be Creative.zip, mod@workbench-expansion-1.4.1.zip, mod@xlib_v0.6.8.zip, mod@xmelee_0.0.10.zip, mod@ApacheTech.VintageMods.CampaignCartographer_v2.2.2.zip, mod@Bullseye 2.3.0.zip, mod@cats_v1.4.2_petai_v1.4.+.zip, mod@wildcraft-v1.2.3.zip, mod@wolftaming_v1.4.0_petai_v1.4.+.zip, mod@xinvtweaks_v1.4.1.zip, mod@xskills-0.6.9-dev.8.zip, mod@yabbaglasschapter_v110.zip, mod@AlphaWeaponPack_Patchv2.0.0.zip
    ...
    5.5.2022 09:45:58 [Notification] Disconnected by the server (An action you (or your client) did caused an unhandled exception)
    5.5.2022 09:45:58 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
    5.5.2022 09:45:58 [Event] TimeDialogController::onLeaveWorld
    5.5.2022 09:45:58 [Notification] Found 18 base assets in category lang
    5.5.2022 09:45:58 [Notification] Found 0 base assets in category patches
    5.5.2022 09:45:58 [Notification] Found 22 base assets in category config
    5.5.2022 09:45:58 [Notification] Found 0 base assets in category worldproperties
    5.5.2022 09:45:58 [Notification] Found 50 base assets in category sounds
    5.5.2022 09:45:58 [Notification] Found 96 base assets in category shapes
    5.5.2022 09:45:58 [Notification] Found 74 base assets in category shaders
    5.5.2022 09:45:58 [Notification] Found 16 base assets in category shaderincludes
    5.5.2022 09:45:58 [Notification] Found 128 base assets in category textures
    5.5.2022 09:45:58 [Notification] Found 4 base assets in category music
    5.5.2022 09:45:58 [Notification] Found 0 base assets in category dialog
    5.5.2022 09:45:58 [Notification] Found 0 base assets in category compatibility
    5.5.2022 09:45:58 [Notification] Found 0 base assets in category skills
    5.5.2022 09:45:58 [Notification] Found 0 base assets in category effects
    5.5.2022 09:45:58 [Notification] Found 0 base assets in category effecttrigger
    5.5.2022 09:45:58 [Warning] OpenAL Error during dispose of sound game:sounds/environment/waterwaves.ogg: InvalidName
    5.5.2022 09:46:10 [Notification] Found 18 base assets in category lang
    5.5.2022 09:46:10 [Notification] Found 0 base assets in category patches
    5.5.2022 09:46:10 [Notification] Found 22 base assets in category config
    5.5.2022 09:46:10 [Notification] Found 0 base assets in category worldproperties
    5.5.2022 09:46:10 [Notification] Found 50 base assets in category sounds
    5.5.2022 09:46:10 [Notification] Found 96 base assets in category shapes
    5.5.2022 09:46:10 [Notification] Found 74 base assets in category shaders
    5.5.2022 09:46:10 [Notification] Found 16 base assets in category shaderincludes
    5.5.2022 09:46:10 [Notification] Found 128 base assets in category textures
    5.5.2022 09:46:10 [Notification] Found 4 base assets in category music
    5.5.2022 09:46:10 [Notification] Found 0 base assets in category dialog
    5.5.2022 09:46:10 [Notification] Found 0 base assets in category compatibility
    5.5.2022 09:46:10 [Notification] Found 0 base assets in category skills
    5.5.2022 09:46:10 [Notification] Found 0 base assets in category effects
    5.5.2022 09:46:10 [Notification] Found 0 base assets in category effecttrigger
    5.5.2022 09:46:10 [Notification] Exiting current game to disconnected screen, reason: An action you (or your client) did caused an unhandled exception
    5.5.2022 09:46:27 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed
    
    
    09:47:56 [Server Warning] Exception at client 84. Disconnecting client.
    09:47:56 [Server Event] Player Cyraxan got removed. Reason: Threw an exception at the server
    09:47:56 [Server Error] System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
       в Bullseye.EntityBehaviorAimingAccuracy.OnAimingChanged()
       в Vintagestory.API.Datastructures.SyncedTreeAttribute.MarkPathDirty(String path)
       в Bullseye.ItemRangedWeapon.OnHeldInteractStart(ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, Boolean firstEvent, EnumHandHandling& handling)
       в Vintagestory.Server.ServerSystemInventory.HandleHandInteraction(_u8fJ3xSYrMFV8OURoSBAcBM3JtF packet, ConnectedClient client)
       в Vintagestory.Server.ServerMain.ProcessNetMessage(NetIncomingMessage msg, NetServer mainSocket)

     

    • Thanks 1
  6. 1.1.9 still crashing server at start

    latest working version 1.1.3

    Please inspect changes made in 1.1.4

    Most possible issue is server codepage locale and vintage server default language

     

    12:06:42 [Server Notification] External Origins in load order: modorigin@C:\Games\VintageStory\assets\creative\, modorigin@C:\Games\VintageStory\assets\survival\, mod@AdvancedSmithing1.2.0.zip, mod@AncientTools_V1.4.0.zip, mod@animalcages_v2.0.6.zip, mod@Autorotor.zip, mod@axleinblocks_v1.0.12.zip, mod@BetterDrifters_v2.1.3.zip, mod@chiseltools.zip, mod@CottageWindows_v1.0.2.zip, mod@CreaturesandCritters1.1.9.zip, mod@MoreCrops1.0.8.zip, mod@necessaries_v1.16.0-1.1.1.zip, mod@NeededThings.zip, mod@NightWatcher-v1.2.zip, mod@PrimitiveSurvival2.8.0.zip, mod@qptech1.7.6.zip, mod@RangedWeapons-0.4.5.zip, mod@SuperFuel_v2.0.7.zip, mod@thecritterspackage075.zip, mod@tradeomat_v1.16.0-1.6.0.zip, mod@ViesBlocks-VS1.16.3-v2.0.2.zip, mod@ViesCraftMachines-VS1.16.4-v1.9.0.zip, mod@AdminMod_Release_V0.3.8.zip, mod@alchemy-1.6.0.zip, mod@CaptureAnimals_v1.16.4_v2.1.1.zip, mod@CarryCapacity-VS1.16.0-v0.6.5.zip, mod@farmlife_v1.2.3.zip, mod@FromGoldenCombs-1.16.4_v1.3.6-rc.6.zip, mod@gasapi_v1.0.2.zip, mod@HelveHammerExtensions_v1.16.0-pre.8_v1.2.0.zip, mod@Lichen-v1.6-VS1.16.0.zip, mod@medievalexpansion-3.7.1.zip, mod@MoreAnimals-1.2.0.zip, mod@MoreBags-1.0.0.zip, mod@petai_v1.3.7.zip, mod@PlayerCorpse_v1.16.3_v1.3.1.zip, mod@StoneQuarry_v1.16.4_v1.6.5.zip, mod@TeleportationNetwork_v1.16.0-pre.8_v1.5.1.zip, mod@usefulstuff_v2.3.2.zip, mod@wildfarming_v1.2.7.zip, mod@workbench-expansion-1.4.1.zip, mod@xlib_v0.6.8.zip, mod@xmelee_0.0.10.zip, mod@ApacheTech.VintageMods.CampaignCartographer_v2.1.2.zip, mod@blacksmiths-0.2.0.zip, mod@Bullseye 2.2.4.zip, mod@cats_v1.3.4_petai_v1.3.+.zip, mod@FeverstoneHorses-v1.2.6-1.16.x.zip, mod@wildcraft-v1.2.1.zip, mod@wolftaming_v1.3.3_petai_v1.3.+.zip, mod@xskills_v0.6.8.zip, mod@AlphaWeaponPack_Patchv2.0.0.zip, mod@TemporalTinkerer_v2.3.5.zip

    Game Version: v1.16.4 (Stable)

    Loaded Mods:
    14.03.2022 12:06:43: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object.
       at Vintagestory.API.Config.TranslationService.Load(Boolean lazyLoad)
       at Vintagestory.API.Config.Lang.Load(ILogger logger, IAssetManager assetManager, String defaultLanguage)
       at Vintagestory.Server.ServerSystemModHandler.OnLoadAssets()
       at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase)
       at Vintagestory.Server.ServerMain.Launch()
       at ?????????????????????????????????????????.?????????????????????????????????????????()
       at _q0zAVOrWbMX04rMA9G3HIFVuGjA._mhlr8s7wtMvxaJGpVy2Ag90jUBK(ThreadStart )
    -------------------------------
    Crash written to file at "C:\Games\VintageStory\Data\Logs\server-crash.txt"

  7. same crash with 1.1.5

    Game Version: v1.16.3 (Stable)
    Loaded Mods:
    25.02.2022 10:46:29: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object.
       at Vintagestory.API.Config.TranslationService.Load(Boolean lazyLoad)
       at Vintagestory.API.Config.Lang.Load(ILogger logger, IAssetManager assetManager, String defaultLanguage)
       at Vintagestory.Server.ServerSystemModHandler.OnLoadAssets()
       at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase)
       at Vintagestory.Server.ServerMain.Launch()
       at ?????????????????????????????????????????.?????????????????????????????????????????()
       at _XL1Xa21FKJVFetNmIumId5p6UDU._SwLkq72vc0vcc3OnHXTAS19pm9p(ThreadStart )
    -------------------------------
    Crash written to file at "C:\Games\VSS163\Data\Logs\server-crash.txt"

    check translations please

  8. 23.02.2022 17:50:25: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object.
       at Vintagestory.API.Config.TranslationService.Load(Boolean lazyLoad)
       at Vintagestory.API.Config.Lang.Load(ILogger logger, IAssetManager assetManager, String defaultLanguage)
       at Vintagestory.Server.ServerSystemModHandler.OnLoadAssets()
       at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase)
       at Vintagestory.Server.ServerMain.Launch()
       at ?????????????????????????????????????????.?????????????????????????????????????????()
       at _XL1Xa21FKJVFetNmIumId5p6UDU._SwLkq72vc0vcc3OnHXTAS19pm9p(ThreadStart )

    server crash with Creatures and Critters 1.1.4

  9. 15:46:52 [Server Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
       at Vintagestory.GameContent.AiTaskButterflyChase.ShouldExecute()
       at Vintagestory.GameContent.AiTaskManager.OnGameTick(Single dt)
       at Vintagestory.GameContent.EntityBehaviorTaskAI.OnGameTick(Single deltaTime)
       at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt)
       at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt)
       at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt)
       at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt)
       at Vintagestory.Server.ServerMain.Process()

     

  10. Had to disable the mod on the server pending investigation. 

    Game Version: v1.16.3 (Stable) 
    Loaded Mods: 
    20.02.2022 22:08:25: Critical error occurred
    System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
       at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
       at System.Collections.Generic.Dictionary`2.ValueCollection.Enumerator.MoveNext()
       at Vintagestory.Server.ServerMain.BroadcastArbitraryPacket(Byte[] data, IServerPlayer[] skipPlayers)
       at GasApi.GasChunk.SaveChunk(IServerNetworkChannel serverChannel)
       at GasApi.GasSystem.GasSpreadingThread.AddAndDistributeGas(Dictionary`2 adds, BlockPos pos)
       at GasApi.GasSystem.GasSpreadingThread.<>c__DisplayClass14_0.<Start>b__0()
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Threading.ThreadHelper.ThreadStart()


    -------------------------------

  11. 3 hours ago, jakecool19 said:

    Animals starving to death has never been a feature, it only prevents them from breeding, growing, being sheared, and being milked, but they have never died from hunger.

    Consider introducing such an option, would add realism, please.

    3 hours ago, jakecool19 said:

    Do you have an accurate number of how many piglets there was? And how many pregnant females there was?

    Not counted tbh, but roughly assuming box model size of piglet and pit size should by around 100-200

    There was only 2-3 pregnant sow

  12. The player had a suplayer role with no creative rights, so this whole swarm was created using farmlife@1.2.2 mechanics.

    Despite server settings in FarmLifeConfig.json

    "BreedingCapRange": 20.0,
      "BreedingCap": 3,
      "BreedingCapMinPop": 4,

    a few pigs produced several hundred piglets in a very tiny pen, which I think is an obvious bug.

    Also - I expected that without food, the animals in the pen would starve to death without food, but they didn't.

    I reported the case to https://github.com/G3rste/petai/issues/21, here's his comment: 

    "Hmmm, these animals shouldn't even be considered pets by my mods.
    Or maybe it's because my "should attack" check is more expensive than in the base games, and there are too many pigs in the pen?

    There's nothing else I can do at the moment, I'll leave it open for other test results. "

     

  13. unknown.png

    just had to purify that pigletswarm from server. made by an suplayer w/o creative 'to level xskills'

    server was heavy overloaded

     

    19.2.2022 21:15:23 [Notification] A tick took 751,46ms
    entity-ai-tasks-tick-start-execPetAI.AiTaskPetSeekEntity: 374,47ms
    entity-done-bh-air: 91,88ms
    entity-controlledphysics-end: 77,88ms
    entity-ai-tasks-tick-start-execFarmlife.AiTaskTweakedSeekFoodAndEat: 66,24ms
    entity-ai-tasks-tick-cont-PetAI.AiTaskPetSeekEntity: 35,81ms
    entity-ai-tasks-tick-start-execVintagestory.GameContent.AiTaskMeleeAttack: 19,4ms
    entity-done-bh-repulseagents: 15,98ms
    gmleVintagestory.Server.ServerSystemEntitySimulation: 15,8ms

    20.2.2022 00:35:11 [Notification] External Origins in load order: modorigin@C:\VSS163\assets\creative\, modorigin@C:\VSS163\assets\survival\, mod@AdvancedSmithing1.1.0.zip, mod@AncientTools_V1.3.5.zip, mod@animalcages_v2.0.6.zip, mod@axleinblocks_v1.0.12.zip, mod@BetterDrifters_v2.1.3.zip, mod@CreaturesandCritters1.1.2.zip, mod@necessaries_v1.16.0-1.1.1.zip, mod@NeededThings.zip, mod@NightWatcher-v1.2.zip, mod@Potatoes.1.0.3.zip, mod@PrimitiveSurvival2.8.0.zip, mod@qptech1.7.2.zip, mod@RangedWeapons-0.4.5.zip, mod@SuperFuel_v2.0.7.zip, mod@tradeomat_v1.16.0-1.6.0.zip, mod@ViesBlocks-VS1.16.3-v2.0.2.zip, mod@ViesCraftMachines-VS1.16.3-v1.6.0.zip, mod@AdminMod_Release_V0.3.8.zip, mod@alchemy-1.5.9.zip, mod@CarryCapacity-VS1.16.0-v0.6.4.zip, mod@FromGoldenCombs_1.16.0-v1.3.6-rc.4.zip, mod@gasapi_v1.0.1.zip, mod@HelveHammerExtensions_v1.16.0-pre.8_v1.2.0.zip, mod@Lichen-v1.6-VS1.16.0.zip, mod@medievalexpansion-3.7.1.zip, mod@MoreAnimals-1.0.2.zip, mod@MoreBags-1.0.0.zip, mod@petai_snapshot.zip, mod@PlayerCorpse_v1.16.3_v1.3.1.zip, mod@StoneQuarry_v1.16.3_v1.6.3.zip, mod@TeleportationNetwork_v1.16.0-pre.8_v1.5.1.zip, mod@usefulstuff_v2.3.1.zip, mod@wildfarming_v1.2.6.zip, mod@workbench-expansion-1.4.1.zip, mod@xlib_v0.6.8.zip, mod@xmelee_0.0.10.zip, mod@Bullseye 2.2.4.zip, mod@cats_v1.3.2_petai_v1.3.+.zip, mod@FeverstoneHorses-v1.2.5-1.16.x.zip, mod@wildcraft-v1.1.5.zip, mod@wolftaming_v1.3.2_petai_v1.3.+.zip, mod@xskills_v0.6.8.zip, mod@AlphaWeaponPack_Patchv2.0.0.zip, mod@TemporalTinkerer_v2.3.5.zip + farmlife1.2.2

  14. a very promising mod, but is currently affecting server performance too much

    15.2.2022 10:31:45 [Notification] A tick took 770.44ms
    gmleGasApi.BlockEntityBehaviorBurningProduces: 343.08ms
    entity-ai-tasks-tick-start-execPetAI.AiTaskPetSeekEntity: 117.28ms
    entity-done-bh-air: 86.24ms
    entity-done-bh-harvestable: 51.99ms
    end: 48.68ms
    entity-controlledphysics-end: 29.18ms
    entity-ai-tasks-tick-start-execFarmlife.AiTaskTweakedSeekFoodAndEat: 25.54ms
    gmleVintagestory.Server.ServerSystemBlockSimulation: 12.95ms

     

  15. Hi

    client  crushing after /time setmonth command, server survives

     Running on 64 bit Windows with 8 GB RAM 
    Game Version: v1.16.3 (Stable) 
    Loaded Mods: advancedsmithing@1.1.0, weaponpackapatch@2.0.0, ancienttools@1.3.5, animalcages@2.0.6, tonwexp@1.0.8, axleinblocks@1.0.12, dragonflies@1.0.3, emotemenu@1.0.4, necessaries@1.1.1, neededthings@1.0.0, nightwatcher@1.2.0, oxygennotincluded@0.2.3, primitivesurvival@2.8.0, qptech@1.6.4, RangedWeapons@0.4.5, superfuel@2.0.5, locustmod@2.3.5, tinytweaks@1.1.0, tradeomat@1.6.0, viesblocks@2.0.2, viescraftmachines@1.0.0, visibleore@1.0.1, game@1.16.3, zoombuttonreborn@1.2.0, alchemy@1.5.8, carrycapacity@0.6.4, extraoverlays@1.1.0, farmlife@1.0.14, fromgoldencombs@1.3.6-rc.4, helvehammerext@1.2.0, hudclock@2.6.0, lichen@1.6.0, medievalexpansion@3.7.1, morebags@1.0.0, petai@1.3.4, playercorpse@1.3.0, prospectorinfo@3.1.2, stonequarry@1.6.1, tpnet@1.5.1, usefulstuff@2.2.3, creative@1.16.3, survival@1.16.3, workbenchexpansion@1.4.1, xlib@0.6.8, xmelee@0.0.10, campaigncartographer@2.0.0, bullseye@2.2.4, cats@1.3.1, wildcraft@1.1.4, wolftaming@1.3.1, xinvtweaks@1.4.1, xskills@0.6.8
    06.02.2022 11:01:36: Critical error occurred
    System.DivideByZeroException: Попытка деления на нуль.
       в Vintagestory.GameContent.POIRegistry.GetNearestPoi(Vec3d centerPos, Single radius, PoiMatcher matcher)
       в Farmlife.EntityBehaviorConsume.GetTrough()
       в Farmlife.EntityBehaviorConsume.OnGameTick(Single deltaTime)
       в Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt)
       в Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt)

     

    Nor do animals starve to death for years

    image.thumb.png.5e700b3d9e3554aca11275fe6618a729.png

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.