Hey I'm running a server in a windows vm with the modlist just fine. Players on the server love the mod so I REALLY don't want to remove it. But running the client in linux gives me this crash after connecting to the server. Makes it kinda difficult to join them unless I restart into poopy butt-hole windows. Honestly not a huge aggravation really just one of the like.... 3? maybe 4? things I have to restart into windows for. Figured I'd drop the log here in hopes of some light.
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Running on 64 bit Linux with 31 GB.
Game Version: v1.16.4 (Stable)
Loaded Mods: backpackpack@1.0.2, buildingplus@1.1.2, chiseltools@1.4.4, collabclasses@3.0.4, dragonflies@1.2.0, expandedfoods@1.5.3-pre.6, hideandfabric@1.1.0, moremetals@1.0.5, moreroads@1.4.3, necessaries@1.1.1, nodrifterthrowing@1.0.0, primitivesurvival@2.8.0, qptech@1.7.6, thecritterpack@0.7.6, viescraftmachines@1.17.0, game@1.16.4, carrycapacity@0.6.4, fromgoldencombs@1.3.11, lichen@1.6.1, moreanimals@1.2.2, petai@1.4.2, playercorpse@1.3.1, stonequarry@1.6.5, tpnet@1.5.1, creative@1.16.4, survival@1.16.4, xlib@0.6.8, xrowboat@0.0.3, bricklayers@0.9.0, feverstonehorses@1.2.6, packanimals@1.0.1, wildcraft@1.2.2, xskillspatched@0.6.9-dev.7
2022-04-08 9:59:27 AM: Critical error occurred
System.Exception: Don't know how to instantiate item of class 'Mace' did you forget to register a mapping?
at Vintagestory.Common.ClassRegistry.CreateItem (System.String itemClass) [0x0001e] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at Vintagestory.Common.ItemTypeNet.ReadItemTypePacket (_V5KVIg6AZCt8Xw4s8zyEyfYSGfh packet, Vintagestory.API.Common.IWorldAccessor world, Vintagestory.Common.ClassRegistry registry) [0x00000] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleServerAssetsStep1 () [0x000cb] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at Vintagestory.Client.NoObf.GeneralPacketHandler+<>c.<HandleServerAssets>b__21_0 () [0x00000] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks (System.Single deltaTime) [0x00028] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at _eaiE9OWXDVmX2r6n7JaWPscBEkO._LvzIyYpsQCoC78JubjSO0HCjtTg (System.Single ) [0x00400] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at _lAuHsYOBOAjBMdATFXwLUtH7N00._JvY4M2412YZu1OS3Ull8wgZBu1j (System.Single ) [0x001c0] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at _lAuHsYOBOAjBMdATFXwLUtH7N00._KmBeEx15nyyLrVqNDW6geSArpNr (System.Single ) [0x000cc] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame (System.Object sender, OpenTK.FrameEventArgs e) [0x00141] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at (wrapper delegate-invoke) System.EventHandler`1[OpenTK.FrameEventArgs].invoke_void_object_TEventArgs(object,OpenTK.FrameEventArgs)
at OpenTK.GameWindow.OnRenderFrame (OpenTK.FrameEventArgs e) [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0
at OpenTK.GameWindow.OnRenderFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <a4886e33f9fc416195d24950e7205b94>:0
at OpenTK.GameWindow.RaiseRenderFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <a4886e33f9fc416195d24950e7205b94>:0
at OpenTK.GameWindow.DispatchRenderFrame () [0x00038] in <a4886e33f9fc416195d24950e7205b94>:0
at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x00104] in <a4886e33f9fc416195d24950e7205b94>:0
at OpenTK.GameWindow.Run () [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0
at _TRhArnJABwZoV9Vt7Ld2l65Xzgg._mhlr8s7wtMvxaJGpVy2Ag90jUBK (_3HJA5NvAIx31LXjscc3HGjXaR6q , System.String[] ) [0x003dc] in <29d88641cda44fa481e9734466805d45>:0
at _TRhArnJABwZoV9Vt7Ld2l65Xzgg+_fSeTszd4whwFiRbaTa0d2CyPdfJ._SvbPzpxmSlo5pUMfGCrGwu2xebc () [0x00000] in <29d88641cda44fa481e9734466805d45>:0
at _q0zAVOrWbMX04rMA9G3HIFVuGjA._mhlr8s7wtMvxaJGpVy2Ag90jUBK (System.Threading.ThreadStart ) [0x00007] in <6b6988c5e6264e7e8b7a32e875df9528>:0
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