but for now the main system I want to see them bring in would be a more in depth healing system.
body parts can get damaged and infected, care needs to be put into local parts, it would mean it could affect how you play for awhile or if we want some more "hardcore" stuff
permanent damage that may stop you from using more advance stuff like bows, arms to mangled to draw it well..
poisons and infections would be a great addition to such a thing, as again with a local damage and care system
would mean we could start to treat it, play around it.
I am a big fan of slowed down cozy gameplay
were every step is part of the gameplay, so to me this would be a pearl for immersion and on some servers great for more role play stuff
as a doctor is lacking in the base line up~