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LewZephyr

Vintarian
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  1. Started to pop the same error again with no MODS. Looks to be the exact same spots as before as well. 28.3.2022 18:30:46 [Error] BETransient exiting at 512100, 110, 512662 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer 28.3.2022 18:30:46 [Error] BETransient exiting at 512100, 110, 512661 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer 28.3.2022 18:30:46 [Error] BETransient exiting at 512100, 110, 512660 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer 28.3.2022 18:31:06 [Error] BETransient exiting at 512103, 110, 512663 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer 28.3.2022 18:31:10 [Error] BETransient exiting at 512102, 110, 512664 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer 28.3.2022 18:31:12 [Error] BETransient exiting at 512108, 110, 512663 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer 28.3.2022 18:31:16 [Error] BETransient exiting at 512108, 110, 512656 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer Any suggestions are appreciated.
  2. Thank you for the response. Fair question, and I should of put this in the original post. (I have added it there) ProspectorInfo-3.1.2 Easylightlevels StepUp Wouldn't of thought any of those would change how blocks work, but I will remove all of them and try from there. Weird thing is those MOD have been there since the server start, and this error just came up.
  3. Server has been running solid, and just a few min ago my wife came in and asked why grass is growing up where we had walls on our building. Like it grew in where a block existed and made the block go aware. I went to look at the server and there were a bunch of red errors in the screen. 26.3.2022 20:30:20 [Error] BETransient exiting at 512103, 110, 512661 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer 26.3.2022 20:30:20 [Error] BETransient exiting at 512103, 110, 512662 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer 26.3.2022 20:30:20 [Error] BETransient exiting at 512102, 110, 512661 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer 26.3.2022 20:30:20 [Error] BETransient exiting at 512102, 110, 512662 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer 26.3.2022 20:30:20 [Error] BETransient exiting at 512102, 110, 512660 cannot find block attributes for tallgrass-eaten-free. Will stop transient timer Lots and lots of those. My assumption this is what is causing the grass to grow etc. Anyone know what causes this, or what can be done to prevent this? EDIT: MODS that were running on the server were: ProspectorInfo-3.1.2 Easylightlevels StepUp EDIT 2: With no MODs installed was getting same error. Issue comes at random could be days without it but when it happens numerous block do like the screen shot. So far they are always at ground level. We have tried replacing the blocks below etc issue still comes back in the same locations. Thanks.
  4. Exactly what @Streetwind said. Start a single player game make all the tweaks you want start up the session. Exit and then copy the json from that and put it on your server.
  5. @Fronsi In the serverconfig.json there is a line: "WorldConfig": { "Seed": "Definitely Sunshine", "SaveFileLocation": "C:\\Users\\Admin\\AppData\\Roaming\\VintagestoryData\\Saves\\ Not sure if your looking for this info for a server or singleplayer, but there may be a similar setting in the config file for singleplayer. Hope this helps.
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