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Eddyy

Vintarian
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Wolf Bait

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  1. EE mentioned the EE3 was not so nice. The age progress: Leveling to obtain some skills that allow you to build technology stuff. Extended version of class with skill points. Buy blueprints from merchants, which is faster than leveling, but you need to have a lot of gear to offset the imbalance. More gear drops from stronger enemies. Expeditions—you found a map with locations; go there, find the treasure, learn the script, and obtain the knowledge to build. via Story/Missions Analysis bench: place the unknown item to see the primary ingredients. Gather the ingredients and start trying out compositions at the craft bench to construct it. That sounds like an enjoyable mod idea. Maybe I'll try my luck on it.
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