I think the game would benefit from set of extremely rare micro events that would break players sense of safety and existential stability. Extreme rarity +grounded in reality is the main point. Think sudden knock on doors in middle of the night, think items being slightly moved when you are away, think armor stand moving hand, think peculiar sound of bushes bushes-might be animal, might be something worse, you cannot tell. I think you get my idea. I love this aspect in games. Especially when its sandboxy/life sim way. It always gets me when i am doing my thing peacefully and something strange happens two times per year. I got the idea from voices of the void mainly. I know its different genre,but the game mechanic of breaking players sense of safety from time to time adds golden quality to games. Its that tiny secret ingredient which would make Vintage story even more special. What do you think?