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noname hero

Vintarian
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noname hero last won the day on November 26 2022

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  1. I know this is a cheesy post but... Forget the amateur stuff, like plate armors, or steel, or stills, or intricate chiselwork. I feel like I've finally, after hundreds of hours of gameplay, reached the pinacle of Vintage Story homesteading and crafting today. I've made my first batch of cheese. The amount of time and effort it takes to get to a point where one can do this is kinda unexpected, and doing so on a multiplayer server is such a PITA I've resorted a to single-player playthrough. Can't wait for those two ripen...
  2. I guess I've just run into this myself, the grass destroys both regular blocks and chiseled blocks. I was running near-clean 1.16.5 singleplayer, the only mod is ProspectorInfo. The bug manifested itself in the spring but I have no idea whether that's just a coincidence (plus grass not growing in winter) or not.
  3. Looks pretty good if you're still in copper age plus still lacking the almighty chisel Just be warned that the house looks quite... flamable. I lost half my first "real" VS house to fire when I got careless with a torch for like three seconds, only to discover that firefighting in VS is something really different from what I knew from another blocky game. Oh, and that ex-puppy can't be tamed ATM, I think, so I wouldn't be entering that enclosure for now. My own efforts today weren't really those of a builder, I've repaired my first translocator (well the second one I've found, but the one close to my house, therefore the first to get repaired) and then made it back home on foot after going through. Managed to locate several traders, including types I didn't have mapped before, and bought my first tapestry piece. The Ambush seemed like a good choice, given how often wolves try to chew on me.
  4. This topic is not my idea, I'm just a long-time player of one non-blocky game and I've always loved such a topic on its forum. The posts don't have to be epic builds, they might show just a fraction of what it took to take that one screenshot in a hard-to-reach place, or a dinky car for joyrides, while some would be engineering marvels with 1000+ parts that could land a hundred passengers on a moon of a gas giant. So I'm not posting this into Builds. It isn't about just bragging either, even though that's sometimes a part of it. The main reason is to provide inspiration to other players, to help them come up with ideas for what they might wish to try in their own games. So what did I do today? Made it to a first anniversary with a seed I've spent the most time with, in a world I've spawned into with one goal in mind - to settle down in a limestone area so I could build a plaster house. Is the place finished? No. Optimised? No. Am I still in iron age? Yes. Did it take way more charcoal than I imagined? Yes. But the base works, there's a quern and a helve hammer down under that windmill, I've already grown crops in some of those greenhouses and the trees in my backyard are all player-planted, so I usually don't have to fight off wolves on my doorstep. So what did you do in Vintage story today that you wish to share?
  5. Good tip about the watering can, I haven't made that mistake yet but it might have made for an unpleasant surprise if I did. But using it is a chore I only perform when I'm waiting for something else and have a bit of spare time, not a stable source of moisture. I do use irrigation for most fields now, because the unpredictability of rainfall effects was too much for a nervous newbie expecting their first winter, but I'd still like to know what not using would mean percentage-wise. As for looking up, it was open fields, with no trees or roof. As I wrote, I could even watch the rain hit those tiles and the moisture would sometimes tick up. Really heavy rain could sometimes even get moisture up to 100%-ish. But even that would fall back to 0% way too often despite being in a super-rainy area. So if anyone here has experience with non-irrigated fields, I'd be happy to hear whet their experiences are. I don't think my crops could die even after a prolonged dry spell but even them taking too long to mature can be bad to my progress. The amount of flax I seem to be going through is definitely a reason to keep my farming at least somewhat efficient.
  6. I'm a newbie player and I know the question sounds weird, or maybe I'm running into a bug, but... Does rainfall actually count towards farmland moisture in a way that allows for reasonable farming without nearby water blocks and if yes, what's the definition of reasonable that I should expect? The handbook farming guide says one can use natural rainfall to provide water for farming but I've just noticed it doesn't seem to in a meaningful way. I mean... I'm settled in an area with Almost all the time rainfall, it is raining so hard my character is soaking wet, and I'm watching moisture levels on both unused farmland and farmland growing crops go down?!? I've used a watering can when it wasn't raining, so the farmland had *some* moisture, but now it's raining hard and the soil is drying up? Some blocks are at 0% moisture after several in-game hours of rain in <10°C temperatures? The effect isn't cut and dry, if you can pardon the pun. Some blocks sometimes do tick up, like from 20% to 25%. But where I *know* I wasn't watering with that can because I haven't planted anything there I have a dozen blocks all at zero moisture even after standing there and watching the rain hit them. I have buckets galore, so I could just dig a few holes and be done with the problem, but I would like to use fields that don't have lots of weird holes or ditches. So... Does anyone have a rough idea how big a hit on farming efficiency should I expect if I depend on rainfall alone?
  7. Thank you for the advice. Jumping didn't help but creative mode + fly + noclip did. As for there being no things as holes with solid blocks on all six sides, I definitely was inside something resembling one. It might have been the insides on a single basalt block but I definitely wasn't just disoriented. I've even tried restarting the game, and even going to sleep IRL and trying the next day, and the result was always the same. All four horizontal sides, the floor and the ceiling were all basalt. I've even been able to wait out a drifter and hit it when the soles of its legs clipped into my hole. But it took the creative mode plus noclip flight to get out. I will probably not be going back to that world again, it was set up with a lower hunger rate and I've since learned enough of the game to use the default one, but it is good to know these problems can be fixed in ways different than respawning should I ever run into one again.
  8. Playing 1.16.5, a new player. I've been stupid enough to chase a wounded pig through underbrush and fell into a cave with no material to pillar out on, began to mine soil, got attacked by a drifter, hit it a few times and got hit myself and bam, everything went black but I'm still alive?!? Grabbed a torch and went what the heck, I'm pushed into a 1x1x1 hole and staring at a drifter's soles clipping through the rock above me?!? And yes, I only have stone tools, no chance of digging myself out, because all six sides around me are need tier 2 tools. Any advice?
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