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Posts posted by Voulxe
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The program writes itself, using install.sh into the folder /home/username/ApplicationData/VintageStory/
This is very ... uncommon Normally I would expect a folder, that I specified (the one that I ran the install.sh from) (or /home/username/.local/share)
I do not know how much Mono depends on Windows-Filesystem structures, but I assume ... not a bit.Regards,
Voulxe -
The command can be used for an "exploit":
/time speed 240
/time hoursperday 96
speeds up processing time by 4 i.e. but remaining a 48 minute day ... could be intentional, though -
Great game ... great start ... but after 10h of gameplay no sign of chalk or lime?
Try those seeds as of V 1.12.5:
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Seed 0: Spawning right in a Limestone-Area. Once you find your first flint, you have enough cattail, food, wood, clay, peat and of course cobble to get going.
Finding surface ores though is a bit more tedious. But some deposits of browncoal are nearby. - Seed 4: Limestone is the second rock layer at spawn. Lots of wood, food and cattail. I like this seed with setting the environment to hot and humid - have to check for bees spawning, but.
- Seed 16: Chalk is the second rock layer. Quite a barren start. Once you find clay, peat or forests, you are leaving the Chalk-Area.
Are there any seeds that you like? For what reason ... what is important for you?
Regards,
Voulxe- 1
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Seed 0: Spawning right in a Limestone-Area. Once you find your first flint, you have enough cattail, food, wood, clay, peat and of course cobble to get going.
Linux distros/configurations under which VS is known to run
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