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Voulxe

Vintarian
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Everything posted by Voulxe

  1. Vintage Story Version: 1.12.5 Distro / Kernel release: Void Linux / Kernel 5.20 Mono / .NET package version: mono-6.8.0.105_1 Graphics driver version: nvidia-440.64_1 Works for client, mp server or both: only played client yet Installation method used: bash ./install.sh Hacks: As of the nature of void linux, most dependencies are not preinstalled. I needed wget, curl, mono and last, not least: libgdiplus
  2. The program writes itself, using install.sh into the folder /home/username/ApplicationData/VintageStory/ This is very ... uncommon Normally I would expect a folder, that I specified (the one that I ran the install.sh from) (or /home/username/.local/share) I do not know how much Mono depends on Windows-Filesystem structures, but I assume ... not a bit. Regards, Voulxe
  3. The command can be used for an "exploit": /time speed 240 /time hoursperday 96 speeds up processing time by 4 i.e. but remaining a 48 minute day ... could be intentional, though
  4. Voulxe

    World Seeds

    Great game ... great start ... but after 10h of gameplay no sign of chalk or lime? Try those seeds as of V 1.12.5: Seed 0: Spawning right in a Limestone-Area. Once you find your first flint, you have enough cattail, food, wood, clay, peat and of course cobble to get going. Finding surface ores though is a bit more tedious. But some deposits of browncoal are nearby. Seed 4: Limestone is the second rock layer at spawn. Lots of wood, food and cattail. I like this seed with setting the environment to hot and humid - have to check for bees spawning, but. Seed 16: Chalk is the second rock layer. Quite a barren start. Once you find clay, peat or forests, you are leaving the Chalk-Area. Are there any seeds that you like? For what reason ... what is important for you? Regards, Voulxe
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