hi,
i'm playing on a modded server. i tried to carry a copper anvil with carryon and my game crashed. i can't join the server since.
i wiped my data, mods and servermods folders multiple times and reinstalled my game, but the issue still persists. could someone help me pinpoint the source of the bug? the error log doesn't seem very clear. other players don't have any issue.
here's my client-crash.log and some more logs attached.
thanks!!
Game Version: v1.22.2 (Stable)
5/11/2026 4:21:22 PM: Critical error occurred
Loaded Mods: walkingstick@3.0.1, ancientarmory@1.2.3, craftablecompanion@1.5.2, crawlanddive@0.2.4, creaturefootsteps@1.1.0, eternalstew@1.4.0, fahussar@1.1.6, falandsknecht@1.2.5, favarangian@1.1.0, faviking@1.1.6, grindingwheelrework@1.0.0, immersiveorecrush@2.2.5, jsonpatcheslib@1.5.2, manualdishes@0.1.2, overhaulliblegacycompat@1.0.40, overhaullib@2.0.8, pipeleaf@2.5.1, racialequalityexpanded@0.1.5, smb1x1doorvariants@1.1.1, spyglass@0.6.0, stoneharvesting@1.2.2, tankardsandgobletstempfix@1.4.0, temporal_gears_stack@1.0.0, terratag@0.4.5, vaultandroll@0.1.2, game@1.22.2, vsimgui@1.2.2, arthursjournal@2.0.1, wilderlandscavessystem@2.0.5, aculinaryartillery@2.0.0-dev.13, alchemy@1.9.1-rc.1, amphitaritraits@1.0.3, ancientarmoryqts@1.0.0, animationslib@0.0.2, attributerenderinglibrary@3.1.1, betterruins@0.6.1, billposting@2.0.0, carryon@1.14.1-pre.1, commonlibforked@2.8.1, configlib@1.11.1, thecritterpacktmp@1.3.4, decoclockrevival@1.22.1, dressedtokillredux@1.0.1, emotes@2.2.0, firearmsfork@1.8.5, firepitsshowfuel@2.0.0-dev.1, foodshelves@3.0.2, foolshat@1.0.1, footprints@1.2.0, freeformatelier@1.3.0, fromgoldencombs@2.0.1-rc.2, gourmandbalance@1.1.0, gourmand@1.8.8, hazmatsuit@1222.0.1, herbalistpotsfork@0.21.3, immersivewoodchopping@0.8.3, jaunt@3.0.0-rc.3, lovelyliripipes@1.0.0, noticeboard@1.3.0, opineuponpine@1.0.7, pellservertweaks@1.0.0, pingmarkers@1.2.0, playermodellib@1.18.0, realsmoke@1.2.0, riftworks@1.1.20, rpvoicechat@2.5.3, seamlessrapids@1.0.1, shipwright@1.3.3, slowtox@5.0.0, substratereflush@1.0.1, toolsmithfork@1.2.20, creative@1.22.2, vsinstrumentsbasetemp@2.0.7, vsroofing@1.5.5, survival@1.22.2, watersheds@6.3.2, waypointtogetherreborn@2.3.2, windchimes@1.5.0, xlibfork@1.0.4, aldiclassesdrunkenaddition@2.0.0-rc.1, antlershorns@1.3.6, crossbowsfork@1.9.8, danacancook@2.0.0, expandedfoodsfixattempt@2.0.2, frogemod@1.0.5, goblinears@2.3.3, hazmatrecipetweak@1.0.2, lupines@0.2.0, pegasus@1.1.0-pre.4, playercorpseforked@1.14.1, quiversfork@0.8.19, slowfuel@1.1.0, underwaterhorrors@0.5.1, xskillsfork@1.0.27, coralpegasuspassenger@1.0.1
System.ArgumentException: Given pos contained NaN: XYZ: 511632.37744140625/140/512968.23516845703, YPR 3.0322266/4.0195312/0, Dim 0 for entity game:player
at Vintagestory.GameContent.EntityBehaviorControlledPhysics.ApplyTests(EntityPos pos, EntityControls controls, Single dt, Boolean remote) in VSEssentials\Entity\Behavior\BehaviorControlledPhysics.cs:line 325
at Vintagestory.GameContent.EntityBehaviorPlayerPhysics.SimPhysics(Single dt, EntityPos pos) in VSEssentials\Entity\Behavior\BehaviorPlayerPhysics.cs:line 251
at Vintagestory.GameContent.EntityBehaviorPlayerPhysics.OnPhysicsTick(Single dt) in VSEssentials\Entity\Behavior\BehaviorPlayerPhysics.cs:line 190
at Vintagestory.GameContent.EntityBehaviorPlayerPhysics.OnRenderFrame(Single dt, EnumRenderStage stage) in VSEssentials\Entity\Behavior\BehaviorPlayerPhysics.cs:line 389
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 257
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 858
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 910
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 782
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 173
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 742
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 686
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 354
at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
client-crash.log
client-debug.log
client-main.log