I'm getting a crash whenever I try breaking reeds with a knife on version 1.3.0-dev.1
Running on 64 bit Windows with 64 GB RAM
Game Version: v1.17.0-pre.3 (Unstable)
Loaded Mods: acorns@0.5.1, weaponpacka@1.2.4, backpackpackplus@1.0.3, bettercrates@1.4.2, craftables@1.1.1, cralutweaks@1.0.1, cruciblecapacity@1.0.1, fieldsofgold@1.3.0-dev.1, fixroads@1.3.1, geothermalinsanity@1.1.0, HangingOilLamps@1.0.1, moreclasses@1.2.4, moredrifterloot@1.5.4, MoreResin@1.0.0, moreroads@1.4.3, MoreTorchHolders@1.0.0, necessaries@1.1.2, nodrifterthrowing@1.0.0, orepulverizer@1.1.1, OresAPlenty@2.5.0, primitivesurvival@3.0.1, qptech@1.10.1, rope-bridges@1.1.0, superfuel@2.0.7, viescraftmachines@1.17.2, vtpp@1.0.0, game@1.17.0-pre.3, egocaribautomapmarkers@2.4.0-pre.1, carrycapacity@0.6.5, extraoverlays@1.1.0, jhome@1.0.3, miningtools@1.1.4, paw@1.0.2, prospectorinfo@3.1.2, resinlightsbymad@1.0.1, techmolds@1.0.0, creative@1.17.0-pre.3, survival@1.17.0-pre.3, workabletemp@1.0.0, metalrecovery@0.1.17, darkerspawns@1.0.0, defensive@0.1.6, moremolds@1.2.0
2022-07-07 10:18:25: Critical error occurred
Newtonsoft.Json.JsonSerializationException: Error converting value 923 to type 'Vintagestory.GameContent.TransientProperties'. Path '', line 1, position 3. ---> System.ArgumentException: Could not cast or convert from System.Int64 to Vintagestory.GameContent.TransientProperties.
at Newtonsoft.Json.Utilities.ConvertUtils.EnsureTypeAssignable(Object value, Type initialType, Type targetType)
at Newtonsoft.Json.Utilities.ConvertUtils.ConvertOrCast(Object initialValue, CultureInfo culture, Type targetType)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType(JsonReader reader, Object value, CultureInfo culture, JsonContract contract, Type targetType)
--- End of inner exception stack trace ---
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType(JsonReader reader, Object value, CultureInfo culture, JsonContract contract, Type targetType)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
at FieldsOfGold.BlockEntities.FOGBETransient.Initialize(ICoreAPI api)
at Vintagestory.Client.NoObf.ClientWorldMap.SpawnBlockEntity(String classname, BlockPos position, ItemStack byItemStack)
at Vintagestory.API.Common.Block.OnBlockPlaced(IWorldAccessor world, BlockPos blockPos, ItemStack byItemStack)
at Vintagestory.Common.BlockAccessorBase.SetBlock_Unsafe(Int32 blockId, BlockPos pos, IWorldChunk chunk, Boolean synchronize, Boolean relight, ItemStack byItemstack)
at Vintagestory.Common.BlockAccessorRelaxed.SetBlock(Int32 blockId, BlockPos pos, ItemStack byItemstack)
at Vintagestory.GameContent.BlockReeds.OnBlockBroken(IWorldAccessor world, BlockPos pos, IPlayer byPlayer, Single dropQuantityMultiplier)
at Vintagestory.API.Common.CollectibleObject.OnBlockBrokenWith(IWorldAccessor world, Entity byEntity, ItemSlot itemslot, BlockSelection blockSel, Single dropQuantityMultiplier)
at Vintagestory.Client.NoObf.ClientMain.OnPlayerTryDestroyBlock(BlockSelection blockSelection)
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.ContinueBreakSurvival(BlockSelection blockSelection, Block block, Single dt)
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt)
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt)
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt)
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt)
at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt)
at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt)
at Vintagestory.Client.ScreenManager.Render(Single dt)
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt)
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479
at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start)
-------------------------------
System.ArgumentException: Could not cast or convert from System.Int64 to Vintagestory.GameContent.TransientProperties.
at Newtonsoft.Json.Utilities.ConvertUtils.EnsureTypeAssignable(Object value, Type initialType, Type targetType)
at Newtonsoft.Json.Utilities.ConvertUtils.ConvertOrCast(Object initialValue, CultureInfo culture, Type targetType)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType(JsonReader reader, Object value, CultureInfo culture, JsonContract contract, Type targetType)
-------------------------------
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.
Fields of Gold
in Mod Releases
Posted
I'm getting a crash whenever I try breaking reeds with a knife on version 1.3.0-dev.1