A tong mod I am using functions properly, but breaks position and angles of ingots and crucibles being held.
using .tfedit I can manually fix the issue. Ingots seem to work fine, but the Crucible changes aren't applied when reloading.
the file for ingots targets:
"file": "game:itemtypes/resource/ingot"
&
"path": "/attributes/onTongTransform/translation/x"
the file for the crucible targets:
"file": "game:blocktypes/clay/crucible"
"path": "/attributesByType/crucible-burned/onTongTransform/translation/x"
I'm wondering if the crucible file is simply targeting the wrong source due to an update or something. I noticed that ingots are an itemtype while the crucible is a blocktype.
Any ideas?