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Yaffie

Vintarian
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Everything posted by Yaffie

  1. All things considered, we're still talking about a game that only has 2 out of 8 planned chapters released, I'm sure when the game finally has it's full release it'll be much more polished.
  2. Tbh just turn on keep inventory. Losing all my stuff in VS and the other block game is what usually makes me stop playing, so I decided to use it and had a lot of better time since then.
  3. Recently I did another run of the game and decided to choose the hunter class, and it turns out that using a bow marginalises the whole fight, so there's also that. To me the 2nd chapter was amazing, apart from the fact you have to travel tens of thousands of blocks, I get why the parkour can be annoying, it's too long, but the checkpoints make it manageable, as for the fight, again bow makes it way too easy. While I do agree with that, I'd much prefer if the difficulty of the story would gradually increase so that you could progress both at the same time. As Echo Weaver said, once you die in that fight, you have to either give up all your gear you've brought there or just bang your head against a wall, and since you've probably brought your best stuff to the fight, you don't want to lose it. True, but if you have to drop into a hole, and expect a boss down there, you would bring your best gear there, and jump in difficulty from exploring the Archives and fighting Eidolon is quite big in my opinion.
  4. I've seen a guy with full eq of spears just constantly throwing them and hiding behind a pillar, doing it without getting hit, so yeah. As for later story locations - I've decided to focus more on progressing more before attempting anything more, although I must say that I'm still tempted to look for more adventures.
  5. I am aware of that, but after some point for me the locust just didn't stop spawning, before I finished one wave, the second one was already there. And in case of inconsistency, sometimes the swarm despawned before my next attempt, sometimes not, also sometimes eidolon would go back to sleep, and sometimes he threw rocks at me before I even got into the arena, on one attempt he even killed me before I had chance to do anything. I guess I'm just bad at combat in this game
  6. I did the same, I had a temporal gear with me but it took a lot more tries than 20 to beat him, at one point the locust was so overwhelming they pushed me into the wall and had to cheat my way to get out of it as well
  7. I loved the archives, it was a great dungeon, and a lot more interactive than I thought. The only part that I didn't like was the Eidolon, I love tough boss fights, but it just felt unfair. I did try to stay within his reach to bait his melee attack, but he still threw boulders at me, and since I was right next to him, it was impossible to dodge it.
  8. Hello everyone, I just finished exploring the archives for the first time and I have a question. While fighting the Eidolon at some point, locust started to spawn uncontrollably to the point I had to stay in corner and try to fend them off before having even a chance at damaging Eidolon (which was hard with him throwing me around the whole arena). Also, can I just say that this boss fight is nonsense? I admit, that I was ill prepared for it, but 500hp and him being able to throw at me undodgable boulders while I was behind the rock he is crushed under. I also found blocking to be very inconsistent, sometimes it blocked the boulder, other times not. But still my main point is the giant swarm of locust that started to spawn mid fight, I'll be grateful for any info about that.
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