Hey,
I’ve been wondering for a while if anyone has ever tried to get VR working with Vintage Story in any form. Even just experiments, half-broken prototypes, engine hacks, whatever.
If someone did try:
How far did it get?
What approach did you use?
What killed the project in the end? Performance, engine limits, input, UI, sanity?
And if nobody really tried, I’d still love to hear from people who know the engine/modding side:
Does VS even make sense for VR?
What would be the biggest technical roadblocks (stereoscopic rendering, etc.)?
Are there any hard engine limitations that make this basically impossible or extremely painful?
I’m not saying “we should totally do this tomorrow”. I’m mostly trying to understand if this has already been explored and what the outcome was.
If there are old threads, abandoned projects, or stories like “we tried this once and it was a horrible idea”, please share.
Thanks!