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BigBadBeef

Vintarian
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Posts posted by BigBadBeef

  1. I understand you want more meat preservation methods for the sake of variety, what I don't understand is why you believe there is no way to preserve it early game - cooked meat, left on a spit over the fire will last 10-20 days.

    Or even make a crock, fill it with hefty meat stew, then seal it with fat which will make the meat last MINIMUM of 1 year. That is achievable within the FIRST HOUR of gameplay.

    I don't know where your idea of it being hard came from.

  2. CHRONICLES OF JONAS, PROLOGUE

    My name is Jonas, and I am writing this chronicle as a way to easy my mind of daily troubles and finally put my gift of written words into action. I am but a mere commoner, a night watchman and mechanical. I earn my keep by keeping the artisans' powered machinery working and by the conscription of our town's lord I occasionally keep the night watch upon the town windmill whose height allows me to see both danger and calamity alike.

    You might ask how does one who is not noble born contain such a pristine gift of writing, and you would be right to do so. When I was a younger boy, I was conscripted by the town lord to give company to his son, who was about my age, whom, by a short passage of time, became a close friend. By his insistence I joined him in his daily receptions of life's lessons, including those of a written word. Fate would not have it remain so, however, as my friend, the lords son has fallen to dysentery by the due of despoiled black currants. And thus so I stand with the ability of putting my words into writing, and to that, none is the wiser.

    The town I speak of, and also live within is the town of High Haven, perched upon the oaken plateau. It is a small town, of a few hundred souls only. It is perched upon higher ground, with a steep climb upon its arrival. Such favorable terrain, does by the claim of our lord, not warrant the expenditure of a wall or palisade to sit upon. Vigilance of men, such as I, has always been our defense, and the high ground of our lodgings allows to us see any threat upon our kind greataways before it has a chance to strike upon us.

    Our town is a wet and muddy one, with walls of cobble and roofs of thatch. It always wets and rains here, except in winter, when it always snows. Aside from the rain there are two things we have aplenty: Limestone and crops. Yes, crops. Our bountiful rainy climate allows for rich harvests of Flax, spelt and rye wheats, and vegetables of a kind carrot, parsnip, turnip and cabbage. It is of great quality. Trades of far and wide come for our lands to buy our most auspicious foodstuffs.

    I began this prologue by this introduction to explain who I am and where I live to renew my way of how the written word is placed upon paper and if by some chance, someday one would upon this chronicle, they would know how I am and learn about the town I live in. And thus I end my words with which I began chronicling my life here, in the town of High Haven.

     

     

     

    [more story to follow eventually as comments on this thread]

    • Amazing! 2
  3. Hello,

    As a Linux Enthusiast, I am trying to put together a more comprehensive guide on how to get the max performance possible with vintage story on Linux. I believe it is the ideal way for low-end systems since Linux's low overhead really allow you to squeeze out the max performance possible out of your limited system resources, but I digress.

     

    Before Explaining what the problem is, I would assert, that my current state of gameplay is that I have a single savegame on my computer as seen by this screenshot:658436715_Screenshotfrom2022-11-2608-20-40.thumb.png.cf7b8d93e64c9dc90486b608e413507f.png

     

     

    I have been experimenting with mesa, and, as you may or may not be  aware, simply copy- pasting your suggested code in the linux terminal is not adequate:369631622_Screenshotfrom2022-11-2608-28-20.thumb.png.93a843d2ab8d1d66e7b7e6e2f20feaae.png

     

    Therefore in order to launch Vintage Story using mesa, you have to locate the folder of wherever it is installed on Linux and add it to the command line arguments:1082827095_Screenshotfrom2022-11-2608-30-54.thumb.png.ce2f4e55b843fb07ee67a3625b440f45.png

     

    However doing that means that I am no longer able to access my savegames, as seen by this particular screenshot:1830701228_Screenshotfrom2022-11-2608-32-52.thumb.png.ff38a6019cf5b1560cb1e57e959d9dd5.png

     

    I am hoping that together we can resolve this hiccup so that I can post a more comprehensive guide on how get max performance of vintage story on linux as I've seen people with far superior hardware to my prehistoric computer have worse performance than me.

  4. 2 hours ago, Ramone Bronwasser said:

    Aren’t gazelle very fast in game aswell? And irl wolves are quick enough to take down roe deer, so im guessing that could be implemented 

    No they're not fast enough. They strategically chase down their victims until its either surrounded by the pack or to exhausted to run.

  5. IRL roe deer follow behavior patterns somewhat similar to what rams do ingame. Small packs of one male and multiple females.

    The problem is they're FAST, and right now there is no predator that could currently match their speed.

  6. I know forests make performance issues for certain types of hardware due to large amounts of foliage being present, but would it be a big performance hit if you were to just clip off some edges from those blocky tree trunks?

    It doesn't have to be much, just a few voxels from every edge to just roughly approach roundness.

    Your foliage generation algorithm is already way superior to that certain other block game, this action would sever all (even if entirely coincidental) ties to it completely.

    • Like 1
  7. On 11/22/2022 at 8:12 AM, Ivan Stamenov said:

    I have the slight feeling that the devs left some obvious, er, "holes", so that modders can step in, thus promoting the modding aspect of VS...

    I am a master fabricator. I do not say this to brag, but rather to express that I know how build something from scratch.

    When you build something, you don't do it like "a little bit here, a little bit there".

    You male wholistic pieces, phases. You finish smaller parts that you then merge into bigger parts. And even then, there are certain parts that can only be fitted once everything else is complete.

    So those obvious holes you see isn't room left for modders per sé, these are actual components that developers have put aside to be done at a later date due to limited resources or lack of time.

    Sure, modders can still step in to temporarily fill the gap, some may even do it so well that the developers will leave it be as it is or just port into the game as a standard feature.

  8. No... not yet annyway. But you're not the only one raising eyebrows over this lack of options.

    At this point I would like to point out the paradox of you, or anyone else for that matter, ascribing lack of features to an unfinished game.

    Vintage Story is already deeper than minecraft is ever going to be. I am eagerly awaiting to see just how far they will take it.

  9. 1 hour ago, dakko said:

    I've not played MP. Is it the case that time passes only when players are on the server? Could a solution be to play with others that restrict their playtime to weekend only?

    Well, in all honesty, they are making some efforts to accommodate otherwise less active players, such as slowing food spoilage. But if you want what you asked for, then you can simply have a server that closes on the weekends. Doing that would basically set the game to be likewise to opening it to LAN, which in my opinion is no longer an open server but just "a little something" to for people to get together on weekends.

  10. 14 hours ago, l33tmaan said:

    Man, I have a 1060 and I can't get anywhere near that level of performance. I'm sure it's unrelated to the 90 mods I have installed.

    My card is 15% faster with 1GB more VRAM, running Linux , which means I have also more system resources overhead.

     

    Newer doesn't always mean better. Back in 2015 it was so over the top that my vendor turned pale when I explained the parts I wanted. In the end I had to order them to be shipped from germany. It even has the third revision prototype pci-e 3.0 storage, which is today called m.2, a xeon processor equivalent to the i7 4790k, and and 16GB of RAM when no-one in their right mind put more than 8GB in any home desktop pc.

     

    Back in the day, there were a lot of smartasses who told me that this is not how a gaming rig is made. 7 years later, they all had to completely replace 2 computers while I, just this year, began contemplating my next masterpiece of long-lasting gaming performance.

    I am a pc building expert of over 20 years now. I do everything except showcase "bling bling" pc's... these are for scrubs that want hide the fact that they're nothing more than audacious noobs.

    But enough self promotion. In short, my pc is faster, and 15% may not sound much, but it compounds into quite a bit higher framerates.

    • Like 1
  11. 3 hours ago, DejFidOFF said:

    Hi. There are many options. The basic is for example berry bushes, or fields with crops. Unharvested crops stays at fields all time long. So you can only take what you need and replant that. Then you can make a cellar and advanced food like cheese or cured meats whitch stays fresh for years. And when you advanced to the level when you have cellar ice, the cured meet and the cheese stays fresh double time sincein the cellar of course. So the food is not problem even you don't play in month at SMP servers. 

    Don't winters or tropical summers kill crops?

  12. 18 hours ago, Maelstrom said:

    Not true.  ANY helve hammer head will work on anything up to, and including, pounding blister steel into steel ingots.  Yes, that means you can use a copper helve hammer to work steel.  The anvil is the gateway to forging the next tier of metal.

    An axe is even better as it provides the highest DPS (damage per second) of all items.  I strike first with a falx and switch to axe for successive blows.

    My comment pertains to availability of any particular resource when crafting helve hammer heads. You will have access to large quantities of Iron by the time you're in a position to able to make one. It pays to save copper for alloys, meant for decorative purposes.

    Most people usually carry a knife around, they don't usually carry an axe. I am talking about dispatching the occasional drifter nuisance, not going deep underground, fighting sawblade locusts butt naked with a knife. Of course the axe will be better in that regard.

     

    18 hours ago, Maelstrom said:

    Better yet - place those stones from mining on the ground to eliminate monster spawnage for greater safety.

    ... Or just go mining armed. Can never have enough gears...

  13. Here are some helpful tips I learned the hard way, something that no tutorial or let's player hasn't mentioned or doesn't know:

    1. Go slow when exploring. Not only is there a danger of you falling into a concealed pit and dying, it is also easy to skip over valuable resources since they are often hard to see.
    2. A casual stroll in the woods will net you a bounty of valuable resources. But keep your ears, yes your EARS, not your eyes open. Forrests are thick, and you will more often than not, hear a potential threat before seeing it. Bears and wolves will growl when they're coming after you, giving you MAYBE half a second to mash that sprint button and run!
    3. Molybdochalkos is an excellent material for lanterns since both lead and copper are easy to obtain.
    4. Drifters are crazy. Sometimes they will fight and kill each other just so that the winner would be the only one who tries to murder you!
    5. Foxes are a good source of fat and they die with a single metal spear throw... but only in spring and summer.
    6. Some bronzes are harder to make & obtain than Iron.
    7. The first bronze, any type of bronze item you should make, is an anvil. If you have enough left over for a pickaxe, you can skip straight to Iron if you knew where there is some.
    8. Black Bronze spears are the most powerful craftable ranged weapons in the game. First hit won't make the wolf run away, but the second will already kill him.
    9. Making pounder caps or helve hammer heads out of anything lesser tier than Iron is a waste of resources.
    10. If you don't have wind power yet, don't bother processing all the iron blooms. When you need to smith, just heat them up, shape them into ingots, then instantly smith then into whatever you need, they cool very slowly.
    11. Pick all the berries you can! Its okay if they rot, you can make compost in barrels, which in turn leads to making high fertility soil if you don't have enough Terra Preta, and they are good for fertilizing crop fields.
    12. Bears are present in Vintage Story. And those eency-weency fences won't keep them out. Build a stable to house the animals, totally sealing access to them. Unless bears are the ones you want to tame, in which I case, PLEASE record your efforts. The community would LOVE to see that suicidal suicidal comedy!
    13. Tameable animals can't swim against the current. Build a trench two blocks wide and at least two blocks deep to where you want them to go, then use water buckets to "flush" them in your desired direction. Make sure you spawn that water outside the trench since they can swim up water sources.
    14. Making dirt scaffolding? That will make you need a shovel to knock it down efficiently later on. Use hay blocks instead. Knocking down hay scaffolding is faster than a steel shovel with dirt, and you save a little bit of space of not needing tools.
    15. Brown bear? Don't. Just don't. Your guts will be on the ground before you had time to charge the second ranged shot. Only the heaviest armor and weapons will let you take one head-on. Unless you're a low-down, good for nothing, yellow-bellied cheesing coward.
    16. An Iron knife is a decent weapon against tier 1 enemies that hits really fast and often.
    • Like 7
    • Cookie time 1
    • Amazing! 1
  14. On 11/6/2022 at 8:54 PM, Hal13 said:

    I'm pretty certain what they gave you was a home brewed absinthe (I know some Swiss and French still distill privately according to old recipes from before it got regulated, not unlikely that some Austrians do it too), the store bought absinthe usually has double the alcohol than most whiskys and vodkas (had some 77 vol%, may have been 88 vol% idk anymore, absinthe once, but I liked another absinth's taste, with way less alcohol better) but the store bought stuff is regulated in it's thujone concentration, ever since the absinthe ban has been lifted.

    I saw shriveled prunes in that knit jug and I recognized the taste on whatever taste buds were left that the drink didn't fry. I can assure you, it was Schnapps, cousin cooks this stuff too, but he is a bit conservative on the condenser.

    Aber dieser schnapsen hat gefuhlt das es wie von teuffel gekommen ist, so stark war est. Hausmeister und hausmeisterin haben beiden auf mich gelaucht wenn der schuss hat mich fast am rucken geschmissen!😃

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