Jump to content

soria

Vintarian
  • Posts

    6
  • Joined

  • Last visited

Everything posted by soria

  1. Name: Silo Storage Version 1.22.x Commission: $60 Description: I'm looking for a mod that would let me make storage silos. My idea is to use the behavior of coal piles and apply different materials. The piles would need to work with all rocks, ores, fluxes, grains, flours, salt and rot. Ideally this would be a framework that could be updated relatively easily by switching the ID, texture, and other data like quantity per stack and food expiration to add new items as piles. Fortunately there are several mods the already that do exactly or very close to this, Unfortunately non of them have been updated to 1.22.Double check about Licensing but you might be able to start with one of these: https://mods.vintagestory.at/stonepiles https://mods.vintagestory.at/granary https://mods.vintagestory.at/pilespilespiles https://mods.vintagestory.at/piles Most of those are made by a user Pursec so if possible id like to support the original mods/modder if at all possible. As such i have already reached out to them with the same offer. The offer being 60$ to realize the following Features: A framework to apply coal pile behavior to other items and materials A method of setting the quantity of an item in a pile A method of setting if a pile will expire and how long that will take At least one example of a working pile An explanation /walk through on how the completed mod functions Further Description: The price takes into account that much of the work has been done in other mods and there source code is publicly available so minimal work should be required. I do not require any custom texturing as i can do that myself after the code is completed.
  2. I have an idea for a mod to help with forging specifically bellows, I find them in the way and bothersome to keep pumping. My solution, basically just a reskinned chute/Archimedes screw made with iron or steel and spun at a high speed to blow air into a forge from underneath Dwemer style. This would help reduce clutter in the workshop, provide more progression, aid in large scale buildings and make for truly sophisticated forges. Hypothetically this would only use in game assets and code, plus patch the hole left by the large bellows and then some!
  3. @Calmest_of_lakes mods. Water Under Farmland Redux to be precise.
  4. My last greenhouse was basically just a cube and it hurt me to look at it, so i wanted to make something id actually want to use. I've played a lot over the last year and learned a ton, so naturally my builds have evolved quite a bit. With 1.22 out now and most mods being up to date i started a new world with the intention of this being my forever world. Everything i build in this world will be the best i can do regardless of how long it takes, this is the first project now 99% complete. I've been told to share my builds or make videos but always assume nobody would care, so i guess I'm just asking would you be interested a tutorial or other videos of stuff like this? Any pointers or ideas for the build? Let me know, I'm very interested to hear hat you all think!
  5. What the title says, let us put candles in torch holders. it would look great, be super simple to add, and would match the lighting color of the chandeliers
      • 1
      • Amazing!
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.