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  • First Water Physics (v1.0.9)


    Tyron
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    Watered Vintarians
    We've completed our first version of water physics, which means water can flow and spread now.
    Version 1.0.9 is now available for download in the account manager.

    water2.gif

    Updates

    • Feature: Water now spreads, can have different height levels and has a flowing animation
    • Feature: New command .liquidselectable - toggles whether liquid blocks should be selectable like normal blocks
    • Feature: Added WorldEdit move commands to move around selected areas
      • /mmu [length]: Move selected area by length blocks (if length is not supplied length will be 1)
      • /mmd [length]: Same for down
      • /mmn, /mme, /mms, /mmw: Same for north/east/south/west
      • /mmby x y z: Move in by given x/y/z length
    • Feature: Fly Axis Lock: Allows locking the X, Y or Z axis to e.g. allow hovering over a landscape in a fixed height.
      • .lockfly [0-3]: 0 = no lock, 1 = x-axis lock, 2 = y-axis lock, 3 = z-axis lock
    • Tweak: Improved Font rendering quality (now correctly overlaid with premultiplied alpha masks)
    • Tweak: Drastically improved performance when selecting large areas using /we ms and /we me
    • Tweak: Worldgen generates some more caves
    • Tweak: Breaking cacti blocks breaks any cacti blocks above
    • Tweak: Lanterns now can also be attached to ceilings
    • Tweak: Added california poppy to world generation
    • Tweak: Reduced walking speed by 25%
    • Tweak: Cloud Layer position is now relative to the total world height
    • Fixed: Worldedit Airbrush tool not allowing large brush sizes
    • Fixed: Flying not possible in spectator mode
    • Fixed: Game not remembering the last active hotbar slot 
    • Fixed: Player not able to pick up multiple itemstacks from the ground
    • Fixed: .cam load crashing the game when no points supplied
    • Fixed: Rendering glitches with FPS graph (didn't show at all on some machines)
    • Fixed: Hopefully somewhat reduced the unknown blocks appearing for a single frame when building/breaking
    • Fixed: Several rendering glitches with water
    • Fixed: Day/Night transitions speed 0 on new worlds
    • Fixed: Topsoil block underside showing grass
    • Fixed: Some blocks dropping white particles instead of their block colors
    • Fixed: Added all missing block translations

    Edited by Tyron

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