Dear Players
v1.11-rc.2 can now be downloaded through the account manager
Retouching creature animations and AI for the hundredth time ![]()
Some of their behaviors were still quite derpy. This update should make them act more naturally, make them more of a challenge but also yield greater rewards. Let's see how it goes!
Game updates
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Feature: Improved creature AI
- Added sleeping behavior to all animals
- Animals should react twice as fast upon getting attacked now
- When in water, creatures act like they're swimming instead of acting like underwater torpedoes
- Sitting creatures stand up when a player gets close. Search range reduces to 0 after 10 generations of breeding
- Male Bighorn sheep always attack players when in close range, but they will stop doing so after 10 generations of breeding
- Creatures now will attack and chase players at the same time. They no longer have to stop to attack
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Bighorn sheep, boars and wolves now flee from the player if their health gets low
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Feature: Added barrel cacti to deserts. Just a decorative block for now.
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Tweak: Creature gameplay balancing tweaks
- Hens, Boars and bighorn sheep now require twice as many days to reproduce
- Increased drifter melee damage for all types (2 hp => 2.5 hp, 3.5 hp => 4 hp, 6 hp => 8 hp, 8 hp => 12 hp, 16 hp => 20 hp)
- Increased chase and flee speed for foxes and bighorn sheep
- Increased boar flee speed
- Slightly increased wolf chase speed
- Decreased bighorn sheep health (20 hp => 17 hp for femals, 25 hp => 19 hp for males)
- Increased wolf health points (10 hp => 14 hp)
- Doubled meat, fat, bone and hide drop rates for hyenas, boars, wolves and bighorn sheep
- Increased bighorn sheep attack speed
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Now only takes 20 generations of breeding instead of 30 to make creatures not fear players
- Fixed: Metal lamellae costing 1 ingot but smelting into 2 ingots
- Fixed: Plank block costing 4 planks, but saw-able into 8 planks
- Fixed: Creature attack animation sometimes not playing
- Fixed: Can't shift+right click with peat in hands on a firepit to refuel
- Fixed: Some memory leak issues related to the sign post
- Fixed: Drop downs in the customize screen cut off in some cases
- Fixed: Creatures sometimes were not playing their idle animation
- Fixed: Ultra high and Glorious graphics preset were the same
- Fixed: Game crashing when using an ore bomb
- Fixed: Game crashing when placing a quern
- Fixed: Player Name not shown in the chat dialog
- Fixed: Bunch of derpiness with player and creature animation
Edited by Tyron